Isn't the answer "It depends." If all it takes is a random texture pack to eat up all of a vram buffer, no amount of vram will ever be "enough".
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The answer to what question? should i assume this in reference to may statement on the longevity of the graphics card?
It depends on what?
Enough to achieve what? Increrased longevity in a graphics card? Of course there is an amount of VRAM that will help to extend the longevity of a graphics card past a single graphics generation.
I think the "10gb is not enough" crowd have made their point in a way that also makes their point moot.
If it's that easy to wreck a given vram buffer, then there's no fixed target to shoot for beyond "More is better."
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Expand on the bolded part please. I really hope that your explaination isn't just the proceeding sentence that i've left in.
I'm saying that we don't know how fast VRAM requirements will grow,
Why did you cutout the bits from my statement that touches on this point? Also do you think that 10GB will be enough to see us through highend gaming till the RTX5000 series rolls around?
that the consoles really only have around 10GB of VRAM available so they aren't aren't really relevant.
See.
Next gen engines will be built around the consoles and their limitations. AAA games will be built around the consoles and their limitations. If we are lucky we might get better textures when games come over to PC. Hence they are relevant to the discussion.
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I'd like some real-world evidence that a) we're going to hit this limit in an appreciable number of games (i.e. not outliers like flight simulator),
Well you're not going to get it till the next generation of games are released, because the next generation of consoles that will drive AAA game developement are not released. Do you plan on waiting till then before you buy a GPU?
and that it matters if we do (games engines can likely get more intelligent about swapping data in and out ahead of need)
Game engines already do this, but there is a limit. If swapping stuff out was some sort of magical cheat code we wouldn't need more than 3GB of VRAM. That's what the 780 came out with when the current consoles were released.
Now you're just making up stuff you imagine I might say. I feel no need to respond any further. The other posters have covered this - there's a lot of hot air and posturing in this thread. Let's wait until we have some data.
No, i am making assumptions on your position because of a lack of data. So what is your position/what are you arguing?
Do you think 10GB is enough on a flagship GPU till the RTX4000 rolls around?
Do you think 10GB is enough on a flagship GPU till the RTX5000 rolls around?
Do you think 10GB is enough on a flagship GPU till the RTX6000 rolls around?
Do you think 10GB is enough on a flagship GPU till the PS6 and Xbox Series something rolls around?