From TPU - Please note that we're not using the game's integrated benchmark but actual gameplay. The benchmark isn't a very realistic representation of what you'll encounter while playing the game; it also uses a ton of wet ground for reflections (not happening in the actual game), and FPS results are higher than what you'll end up with in-game.
@Nexus18 So what you're saying is 10gb isn't even enough to run a benchmark?!
Precisely for just the benchmark, you need 12/16GB
As TPU have said there, it's not an accurate representation and didn't provide the same in game experience, other sites have also stated the same hence why they used their own in gameplay footage. However, even though HUB show the 3080/6800xt as having 60+ fps at 4k for whatever scene they chose to test, fps was not this 100% of the time as per my own experience and if we look at other reviews where fps are dipping into the 40s for a 6800xt, hence the need for FSR on both a 3080 and 6800xt at 4k, inb4 matt comes along with his super duper 6800xt which has completely different figures compared to their benchmarks (including the ones which he likes to use as gospel for showing the 3080 issues but their 6800xt apparently aren't accurate..... )
It has probably been fixed/improved by now but I haven't been following said patches/news on FC 6 so can't confirm.
Like I said for my setup,
benchmark and/or using rebar = issues
in game without rebar = no issues
YMMV
TBH, would be good to get an updated FC 6 bench from other review sites as there were a few factors on launch day:
- amd not rendering RT properly, looks like reduced resolution as per matts very own footage (funny how no one is commenting on this )
- nvidia had rebar enabled, they later disabled this via a driver update (as per my testing, caused issues)
- the texture rendering issue which affected all systems to some degree
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