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10GB vram enough for the 3080? Discuss..

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Except I have already said how and when I encountered said issues, for the hundredth time.... :rolleyes: When I force enable rebar @ 4k with no fsr I get the fps plummeting. You can even see the issues in my very own footage when using fsr and rebar which is where the fps is lower towards the end of the video than what it was at the start of the video. With rebar off, this issue was not present, not sure why you're having such a hard time grasping that?
 
Except I have already said how and when I encountered said issues, for the hundredth time.... :rolleyes: When I force enable rebar @ 4k with no fsr I get the fps plummeting. You can even see the issues in my very own footage when using fsr and rebar which is where the fps is lower towards the end of the video than what it was at the start of the video. With rebar off, this issue was not present, not sure why you're having such a hard time grasping that?

Guess should have had more vram then lol
 
This is the impression I am getting too. If you can spout "turn down settings" you can also comprehend that you're not exploring other settings that will identify where issues come from. Like posted thousands of times it only applies to high resolutions. if your not using high resolutions you are not going to notice it are you? You only know that you need to turn down settings generally because something is stifling the gameplay...



No I didn't, I didn't need to turn anything down when playing FC6.. the only time I realised there was vram issues when I seen other people post it! It didnt run out of grunt for me but it clearly ran out of vram for others.

When I say you have to turn down settings anyway, I am talking about the general performance of the 3080. The 3080 cannot play all games at max settings at 4k. You will have to turn down settings on some games, and the majority of the time you have to turn down settings, it won't be due to the size of the vram buffer.

1)I have not seen anyone claim that the 3080 can play all games at max settings at 4k.

2)I have not seen anyone claim that the most common limitation between the 3080 and max settings is the size of the vram buffer.

I still don't get why the need to turn down settings is only something to get angry about when it's due to the size of the vram buffer. All the games that require lowered settings due to a lack of GPU grunt don't seem to anger some people the way that vram does, and this makes no sense to me. These things are black boxes that push pixels.

I have not seen a convincing argument why I should get angry about what seems to be a miniscule number of instances where the size of the buffer is the weakest link but be uninterested in the majority of instances where the need to turn down settings has nothing to do with vram.

As I have said before, if the most common reason a card couldn't run something at max settings was the size of vram buffer, I could understand the anger at the way the card was engineered. -But that doesn't seem to be the case and I have not seen anyone even make the claim.

If the argument is "Lowered settings are bad.", fine. I would like to be able to max out my sims in VR and nothing in this gen of GPU's can do that, so lowered settings are bad and I hope next-gen performance improves enough to do the job.

I'm on board with this view^. (Not angry, but in agreement)

When the argument turns to "Lowered settings are bad **when it's because of the size of the vram buffer**." I don't understand the fixation on that specific resource, because it's rarely the weakest link in the chain.
 
Well said Twinz. It’s almost as if some posters have an axe to grind or something with the way they are going on :p :cry:
 
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When I say you have to turn down settings anyway, I am talking about the general performance of the 3080. The 3080 cannot play all games at max settings at 4k. You will have to turn down settings on some games, and the majority of the time you have to turn down settings, it won't be due to the size of the vram buffer.

1)I have not seen anyone claim that the 3080 can play all games at max settings at 4k.

2)I have not seen anyone claim that the most common limitation between the 3080 and max settings is the size of the vram buffer.

I still don't get why the need to turn down settings is only something to get angry about when it's due to the size of the vram buffer. All the games that require lowered settings due to a lack of GPU grunt don't seem to anger some people the way that vram does, and this makes no sense to me. These things are black boxes that push pixels.

I have not seen a convincing argument why I should get angry about what seems to be a miniscule number of instances where the size of the buffer is the weakest link but be uninterested in the majority of instances where the need to turn down settings has nothing to do with vram.

As I have said before, if the most common reason a card couldn't run something at max settings was the size of vram buffer, I could understand the anger at the way the card was engineered. -But that doesn't seem to be the case and I have not seen anyone even make the claim.

If the argument is "Lowered settings are bad.", fine. I would like to be able to max out my sims in VR and nothing in this gen of GPU's can do that, so lowered settings are bad and I hope next-gen performance improves enough to do the job.

I'm on board with this view^. (Not angry, but in agreement)

When the argument turns to "Lowered settings are bad **when it's because of the size of the vram buffer**." I don't understand the fixation on that specific resource, because it's rarely the weakest link in the chain.

This is a great post.

I don't get the craze with Max settings either. There is rarely a visual difference between max and the level before that. In some games there isn't much of difference between medium and max. Which is why I don't get why turning down settings is so bad, extra performance while no noticeable decrease in graphic quality, I mean why wouldn't you?

Your post hits on a great point that was brought up in the GPU hierarchy thread. That GPUs should be judged on a wide selection of games, that basing it on handful of games is wrong as you can prove any point you want when you do that. And yet this thread is going round in circles based on less than handful of games.

And your last statement is the most accurate. But, this thread has left the land of common sense a long time ago.
 
I still don't get why the need to turn down settings is only something to get angry about when it's due to the size of the vram buffer. All the games that require lowered settings due to a lack of GPU grunt don't seem to anger some people the way that vram does, and this makes no sense to me. These things are black boxes that push pixels.
Im not angry, just accepting that as far as my testing so far has shown, I will need to turn down a setting to stay within the vram bounds of my 3080 in a particular instance.

I've said many times, 10gb is enough for me.
 
When I say you have to turn down settings anyway, I am talking about the general performance of the 3080... /snip

I don't understand the fixation on that specific resource, because it's rarely the weakest link in the chain.

You are confusing anger, I am not angry. Nobody has asked you to get angry.. do you not know what a discussion board is all about???

You are asking some twisted version of events here. Have you not read the title of the thread? It specifically mentions vram. This is why it fails so much is people move the discussion on to "horsepower" or to placate the problem I will just "turn down the settings". Try not to misjudge comments when you have not read the volume of posts by many people. Lots of the passing comments are sidestepping the item at hand.

Why don't you start up a thread based on horsepower, or one based on turning settings down?

Im not angry, just accepting that as far as my testing so far has shown, I will need to turn down a setting to stay within the vram bounds of my 3080 in a particular instance.

That's.. exactly what we were discussing. A 3080 owner has shared he needs to tone down game settings because of the vram!!!

Bill do you think I am angry? :cry:
 
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That's.. exactly what we were discussing. A 3080 owner has shared he needs to tone down game settings because of the vram!!!

Bill do you think I am angry? :cry:

Bleedin' furious, what with your 24GB of vRAM!

I'm going to agree with a lot of what @Twinz said though, I think grunt will end up being the limiting factor in the long run, but vRAM appears to be a limiting factor in this instance. It's been my stance since the word go. I might find I'm completely wrong after patches etc. in a couple days, but if so I don't mind.

If a 4070 offered identical performance with 16GB vRAM? I'm not changing. Don't see the value. If it doubled performance, but only with the same vRAM? I still probably wouldn't as I've spent my money, but it would be a much harder decision.
 
Because the GPU itself is the weakest link far more often than the size of the vram buffer.

This illustrates that the buffer is "enough" for the card.

I agree that the 30 series cards will more often than not saturate their capacity, something I have never gone against I'm afraid. The debate has been can the card suffer (due to its size of vram) and in some titles it has.. as pointed out by Matt we covered the logic. #5906 and then there was #5925 did you find anyone who said its bad to lower settings?

  • I don't play the provided example, at the resolution and settings required/I only game below 4K/use image reconstruction/lower image quality settings, based on that I have always run out of grunt before memory.
 
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Why don't you start up a thread based on horsepower, or one based on turning settings down?
The price and horsepower of the 3080 are all relevant in this thread as they add context when deciding if you think 10gb is enough.

Also we now have 300 pages of people going on about the VRAM on the 3080 but the real smokescreen of this gen is how nvidia has managed to convince people to buy a card that is less than 10% faster than a overclocked 3080 for over double the price.
 
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The price and horsepower of the 3080 are all relevant in this thread as they add context when deciding if you think 10gb is enough.

Also we now have 300 pages of people going on about the VRAM on the 3080 but the real smokescreen of this gen is how nvidia has managed to convince people to buy a card that is less than 10% faster than a overclocked 3080 for over double the price.

Yeah, but at least they can play FC6 with the optional textures. Well worth it for that alone :p
 
I see. So we got nowhere then with the same folk but that was to be expected!

Worth noting is "more often than not" and "only a couple" are the favourite comments instead of just accepting that really means "yes it chokes on vram because it should have had more" but that's too much to ask from a hardware reality perspective.

I will stick with HU, MLID summation over the die on the hill minority on this one.
 
Could not give a rats arse what anyone else says. At the end of the day for me it comes down to this. What have I missed out on due to a lack of vram this gen?

New cards around the corner now :D
 
Good to see more and more people pointing out the use of logic to the inner knitting circle folk :cry: But what do we the actual owners of said cards know.... Have to laugh at "minority":

oh-ok-yeah.gif


@gullible

This is the other problem with your posts:

You seem to be of the same school of numbers as debunker. As earlier in the posts above you said one person, which turned out to be way more than that. Now your saying its a couple of games, which again is way more than that. Stop trying to be a politician about it and accept that it happens. The list will only grow.

#blameitonlocalsystem
#blameitonthegame

And see case in point referencing to "comments" which actually have nothing to back up their statements, see again point about me referencing this to Trump like statements :cry:

Once again, if it is such a big issue plaguing "multiple" games, why is it so hard for people to post these other games showing the issue. Surely all these issues in "multiple" games would be showing up when it comes to hardware and game benchmark reviews? The same way for example ray tracing performance issues on rdna 2 cards are pointed out in "every" review..... I've been able to do it with cyberpunk and several 4-8k texture packs, it's not hard....

Also, HU.... the ones who showed no issues with FC 6 in their 3080 vs 6800xt comparison (yet they showed and mentioned the issues with the 3070)? But it goes against the narrative surely..... Hilarious reading comments on why HU one day are all of a sudden trustworthy/the best then next day they upload something showing nvidia slightly better or whatever and before you know it, "these guys have no clue", "nvidia obviously paid them of ever since that fiasco" :D

Maybe if you could provide something of your own accord rather than just piggy backing on the same old posts, which lack evidence/substance, you would be taken seriously in this thread. Thoughts on Matts vram "opinions" back in the fury x days?

Here are 2 perfect examples, someone makes a claim, which you don't agree with, it's simple, you find multiple sources or/and do your footage to show why their post doesn't hold up:



Really is puzzling why you are taking such offence to "owners" of the 3080 stating they have had no issues with vram for their "needs" and yet you keep on insisting that we are all having issues across multiple games..... Remove the fingers from the ears and get down from your high horse.

Could not give a rats arse what anyone else says. At the end of the day for me it comes down to this. What have I missed out on due to a lack of vram this gen?

New cards around the corner now :D

According to the usual suspects, we have missed loads of games although I am still waiting on these to be listed with evidence... insert johntravolta.gif

But in all seriousness, as stated even FC 6 played fine on my end without issues (without rebar), for normal gameplay outside of testing purposes, I flicked between 4k and 3440x1440 depending on what way I felt playing (sitting at desk with M+K or lying back with controller), at 3440x1440, I didn't use FSR 1 as the quality degradation was too much + fps was ok anyway and at 4k I used FSR UQ as just like the 6800xt, there wasn't enough grunt to hold a constant locked 60 fps at "all" times. The benchmark provided issues/unrealistic fps figures which I have mentioned several times and as pointed out by multiple reviewers e.g. TPU:

Please note that we're not using the game's integrated benchmark but actual gameplay. The benchmark isn't a very realistic representation of what you'll encounter while playing the game; it also uses a ton of wet ground for reflections (not happening in the actual game), and FPS results are higher than what you'll end up with in-game.

At least at launch, maybe it is different now?

Why the likes of tommy are seeing fps plummet to 1-5fps and staying at that until game restart or gerard or whoever it was seeing crashes is beyond me, maybe he plays for 2+ hour sessions where as I played it for 1 hour at most (game bored me silly even after 15 minutes tbh), just maybe something on their setup is causing issues? Or just maybe..... if we look at the big picture and head over to other forums and you see people with various setups encountering "similar" issues, just maybe.... there might be something wrong on the game side..... A game having potential issues especially on PC, shock horror I know :D
 
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Could not give a rats arse what anyone else says. At the end of the day for me it comes down to this. What have I missed out on due to a lack of vram this gen?

New cards around the corner now :D
In fairness, you are running a frigid 3070, you wouldn't know what a smooth ride is.

It can't swallow anything much above 1080p anyway.:p
 
From TPU - Please note that we're not using the game's integrated benchmark but actual gameplay. The benchmark isn't a very realistic representation of what you'll encounter while playing the game; it also uses a ton of wet ground for reflections (not happening in the actual game), and FPS results are higher than what you'll end up with in-game.

@Nexus18 So what you're saying is 10gb isn't even enough to run a benchmark?! :p
 
In fairness, you are running a frigid 3070, you wouldn't know what a smooth ride is.

It can't swallow anything much above 1080p anyway.:p

I had a 3080 and played all the demanding games I wanted to thank you very much ;)

My 3070 seems perfectly fine playing God of War and Horizon Zero Dawn and those two games are up there as some of the best looking games on PC right now, at least if you have a proper HDR monitor anyways :D
 
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