I mean we are technically not being gimped too bad right?
When the ps4 was released with 8gb of shared memory, 780ti the flagship had only 3gb of memory which was around 35% of ps4's memory.
ps5 has 16gb of shared memory, and the 3080 has 10gb of super fast ddr6x which is like 65% of ps5's video memory.
Also it has been said numerous times you will run out of horsepower before you run out of vram.
Lets look at next gen games which are going to like run on a totally new engine and might use a lot more polygons per pixel(i might be using some wrong terminology here that's just what i read somewhere) so games will look a lot better and might need more than 10gb of vram at max settings at 4k, but if we need to render that many polygons won't we need better gpus too? Like lets assume a true next gen game that will be very demanding might *use* around 12gb-16gb of vram not allocate at max settings at 4k(this won't happen but for the sake of argument let's say it does), if it is using a new engine, won't the 3080 be too weak to feed that much vram anyway and still get 4k60fps? or 1440p144fps?
You will naturally reduce textures which will bring down the vram and you will be under the 10gb on the 3080.
Then there is DLSS which will likely be in almost every game that will use absurd amounts of vram, dlss brings vram down, so using that will also ensure longevity.
I have read all 78 pages of this thread, to me it looks like 16gb and 12gb cards are just a product of competition, not what games actually will need.
I really doubt any game will need 16gb of vram even at 4k(actual usage not allocation) until the end of this generation lol(until maybe 2026+ when ps6 will be around the corner)
I am gonna say 10gb will be enough for all the cross gen titles coming out in 2021 and 2020, and should still run true next gen games coming out in 2022 at relatively good settings (high/ultra) at 4k. So 2-3 years at high/ultra, depending on the title some might max out 10gb so you might need to drop to high.
And for 1440p it should be enough for the next 3-4 years at ultra(for 90% of the games) i presume, but it really depends on how the new unreal engine 5 and similar engines will turn out to be only time will tell.
Again i feel like if true next gen games really will need 10gb+ memory, 3080 will be too weak to feed that much memory at high refresh rates anyway, so you will be dropping settings.
https://www.resetera.com/threads/msi-afterburner-can-now-display-per-process-vram.291986/page-2
this guy has a rtx 3080, and he benchmarked several games with the msi after burner's new beta and could see the actual usage of vram.
Games are using 4gb-6gb(horizon zero dawn uses 7gb it is an outlier) at 3440*1440 which is like 60% less pixels than 4k. So I doubt even 4k at maxed settings will use any more than 6gb-8gb in any game.