I never asked or mentioned what the software reads. Also RTX IO doesn't work yet and DLSS doesn't work in all games.Each game checks for VRAM and lives within its limits. If you have too little vRAM the game wont start. Most games use at maximum 3-6GB even at 4k. So really 8GB is enough.
GPU can compress data https://developer.nvidia.com/gpu-accelerated-texture-compression and read it straight from the SSD reducing the vRAM buffer size. DLSS 2.1 reduces the amount of vRAM used to render. Developers can prune unneeded textures from the vRAM instead of leaving them in memory. Most of the time you can get away with 6GB vRAM and DLSS ultra performance mode. Even at 4k in games like Control with all the RT settings on. All you have to do is turn the effect quality down to medium for some settings. Stay away from really expensive AA modes which eat vRAM.
Most software reads vRAM allocated but not vRAM used. Only the most demanding games get near 10GB. Many games need extreme settings and AA modes. https://www.resetera.com/threads/ms...isplay-per-process-vram.291986/#post-46310192
For example watch dogs at 4k with the HD texture pack which states 11GB. https://www.game-debate.com/news/29...-1080p-1440p-4k-and-raytracing-specs-revealed
Games do have modes that wont run on anything but the highest end GPU. This is were the 3090 with its 24GB of vRAM comes in. I bet you that the +20GB of HD textures still work on the 3080. It does https://youtu.be/bAiY3gaILrw, note the vRAM stated is allocated and not usage. +20GB of HD texture is very extreme for any game. Also the VRAM usage could be higher than normal as this game is being recorded.
Watch Dogs Legion system requirements 4K Ultra Settings
Example of software reads vRAM allocated but not vRAM used. Some games can be extreme but most use a lot less vRAM than you think.
- OS: Windows 10 64-bit
- CPU: Intel Core i7-9700K or AMD Ryzen 7 3700X
- RAM: 16GB (Dual-channel setup)
- GPU RAM: 11GB
- GPU: Nvidia GeForce RTX 2080 Ti
- HDD: 45GB (+20GB HD Textures Pack)
I asked you how you arrived the the 10gb limit for developers and it's clear from what you posted above it was because Nvidia said so.
It's also convenient that you mention things like "most" games while the outliers for the moment appear to be the latest open world games.
I'm also well aware that you can turn down settings to reduce vram usage within the limits of the gpu you have now but that misses the point of is 10gb enough for now?
If you are reducing a setting specifically because of vram and not direct fps then it is not enough.
And for anyone else that that's reads my post I don't know if 10gb is or isn't enough because no next gen games have been released.
As a hypothetical since ubisoft like to do "hd" texture packs would 10gb be enough if far cry 6 ran fine at the same settings on a 6800 with it enabled but the 3080 with 10gb suffered with hitching?