Alienware announces the AW2725DF and AW3225QF (worlds first 4k 240hz and worlds first 1440p 360hz QD-OLED monitors - launches January 2024)

Hunt Showdown, Arena Breakout Infnite, Tarkov, iRacing, ACC

Literally every single game i've tried. Framerates are in the 100's as well.

You need to understand what causes flicker, and then it's easy to avoid...

Flicker happens when you're getting sweeping changes in FPS. If you have unlocked FPS you'll get FPS going from 100 up to 240 multiple times per second. If the majority of the time, your FPS is about 140 (for example), you should limit your FPS to 140 in that game. This will cut out all the VRR flicker you're getting with the frame rate jumping around everywhere. Personally I don't play twitch shooters which benefit from 240hz refresh rate, so I limit my FPS to around 144 in most of my games and I'm not experiencing any VRR flicker outside of menu's. In games I want to run faster than that I'll see what my average FPS is, then I'll set that as the limit. Again, no VRR flicker.
 
Also should the pixel refresh kick in automatically ? Because at the moment there is no reminder to run it, which means I have to remember to manually activate it every few hours.
no only when you press the power button.

I think there used to be a prompt in an earlier fw but people found it annoying?

if you open the monitors menu therres a panel health dot.
yellow means the monitors ready for a pixel refresh.

Ive noticed my monitor does the green screen but only for a split second when turned on, I've never had a garbled screen.

you might wanna contact dell and see what they say
 
Edit: The following only applies to vrr setting enabled:

The sweeping fps isn't the route cause of the flicker and why limiting your fps is only a band aid, that introduces a less annoying issue that is the cause of the flicker.

The real issue and why the fps limit workaround is only a band aid: The near black gamma is only perfect at native fps. As you reduce fps, the near black gamma raises. When your game is bouncing between, lets say 90-180fps, you are seeing the difference between the near black at both 90 and 180. 90 being lighter and less accurate. This can be fast and manifest visually as flicker. However, by limiting to 90fps, yes, you will mitigate the distracting flicker, but you will permanently lock your near black at the less accurate lighter near black. Less distracting, but why limiting fps introduces a lesser evil :) The effect isn't linear and so, it gets more pronounced the lower your fps, eg the difference between 60-120 is much more noticeable than 120-180. This is why people have such different views from I hate it to not a problem its only in loading screens and everything in between. Its game settings + pc performance + type of game played (lots of dark scenes). Users who had 3440x1440 screens that had high end gpu's that where in the "only on loading screens", have since upgraded to the 4k and now definitely acknowledge it as not even a 4090 can brute force it away at 4k, especially with a 240fps ceiling to reach.
 
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The near black gamma is only perfect at native fps. As you reduce fps, the near black gamma raises. When your game is bouncing between, lets say 90-180fps, you are seeing the difference between the near black at both 90 and 180. 90 being lighter and less accurate. This can be fast and manifest visually as flicker. However, by limiting to 90fps, yes, you will mitigate the distracting flicker, but you will permanently lock your near black at the less accurate lighter near black.
I highly doubt that's true.
If that was true, an OLED TV capable of 144Hz would not show perfect blacks when watching a standard 24fps movie lol

"Because your panel can run at 240hz you won't see black when it's slower than this". I would need to see a lot of proof to believe that...
 
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I highly doubt that's true.
If that was true, an OLED TV capable of 144Hz would not show perfect blacks when watching a standard 24fps movie lol

"Because your panel can run at 240hz you won't see black when it's slower than this". I would need to see a lot of proof to believe that...
Sorry, I was saying in context to vrr and gaming. With vrr off, the near black issue doesn't exist. A 24fps 4k disk will play without vrr on a player. Now if you engaged 24hz vrr on pc, then yes the near black will be massively raised. You can test this yourself. With vrr enabled for desktop, set your screen at 240hz, open lagom black level webpage and look at blocks 1+, then set your desktop to 24hz and look at the same squares.

Also, I am not talking about perfect black square 0, it is about raised near black square 1+. The black will still be perfect even when the near black is raised.

For OLED TV's weirdly the home cinema bunch noticed this issue outside of their domain much quicker, maybe as they have an eye for accuracy that transferred to their other gaming hobby. LG released a full statement explaining what the technical reasons were and that unfortunately it is inerrant to the tech. They then updated their TV's with a feature called "fine tune dark areas", this means if you are averaging 60fps, you can adjust the near black gamma to be closer to native.
 
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"Because your panel can run at 240hz you won't see black when it's slower than this". I would need to see a lot of proof to believe that...
when people calibrate monitors with a spectrometer it will still read the contrast as infinite regardless of the hz

Self-emissive displays, such as OLED and LED, can achieve infinite contrast ratios by turning off pixels to display black
maybe you can argue a fluctuating fps turns on pixels it shouldn't, frame gen probably does stuff it shouldn't too because of the ghosting etc


if a perfect black square is 0 how come in stalker it defaults to -4 black level in HDR?
Ever since seeing that option, I've always wondered what I should really set it to :S
I keep getting tempted to bump it to 0
 
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if a perfect black square is 0 how come in stalker it defaults to -4 black level in HDR?
Ever since seeing that option, I've always wondered what I should really set it to :S
I keep getting tempted to bump it to 0
The 0 I refer to is just a number on a grayscale. 0-255, 0 being black, 255 being white.
 
Dunno if anyone has played God of War Ragnarok but the final couple of missions (starting with the giant to kick off Ragnarok) really made me look at my new monitor and say wow! It brought it too life and really showed off the quality of the monitor.
 
Dunno if anyone has played God of War Ragnarok but the final couple of missions (starting with the giant to kick off Ragnarok) really made me look at my new monitor and say wow! It brought it too life and really showed off the quality of the monitor.

Finally you see it sir. Lol
 
It is on my to play list. But probably won't get to it until around Easter at the earliest.

Hoping to finish STALKER 2 and Ratched & Clank before Kingdom Come Deliverance 2 comes out.

It's not THAT good to be honest. Don't get me wrong it's got good graphics, story is decent, the animation is decent etc ...

But I don't enjoy the combat in the game so I am sort of glad to be close to the end now.
 
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Love GoW games, I always grind them for the 100% completion. Playing Ragnarok on Show Me Mastery difficulty doing the runs and defeating it before timer ends is a great feeling.

Currently playing Stalker 2, hoping to have it finished by tonight, it has become a bit of a run simulator. Then on to Indiana Jones.
 
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