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AMD confirms Ryzen 7 5800X3D launches this spring, Zen4 Raphael in 2H 2022

Which ever way you look at it. It's a cracking CPU for gaming and AM4. And for those moaning about it not being great for productivity, it's hardly bad is it. You need to be doing some serious work for it to be a hinderence. Something I doubt most who are crapping on it actually do.
 
Im not sure if i should have got my 5900x last week instead of the new 5800x 3d but as always there is always something better around the corner

The reviews have been out for quite a while, you may be able to return it but you're not missing out that much.
 
Which ever way you look at it. It's a cracking CPU for gaming and AM4. And for those moaning about it not being great for productivity, it's hardly bad is it. You need to be doing some serious work for it to be a hinderence. Something I doubt most who are crapping on it actually do.

Exactly, if you are serious about productivity you'd buy a 16C processor. 8C 16T is plenty for casual video work.
 
I can't get it to work, build keeps failing... well i probably could but it will take some work.

I hate Unreal Engine for that, at least in my experience it throwing up errors during the build is guaranteed, you always have to spend time ###### about fixing ####
Its so finicky if you have the build on anything other than c/ it doesn't like it and complains.
 
Got a download link for it and I'll run it to put up some results later?

You will need Unreal Engine 5, download the project in its raw un-built form (90GB) and then compile it in the engine.

Or at least this is how it actually goes: After an hour of compiling it will throw up and error and cancel, spend an hour googling what the problem is and fixing it, start again, an hour later it will throw up a new error and cancel, google again, fix it and start over... rinse and repeat -Unreal Engine.
 
You will need Unreal Engine 5, download the project in its raw un-built form (90GB) and then compile it in the engine.

Or at least this is how it actually goes: After an hour of compiling it will throw up and error and cancel, spend an hour googling what the problem is and fixing it, start again, an hour later it will throw up a new error and cancel, google again, fix it and start over... rinse and repeat -Unreal Engine.
Sounds like too much effort. I’d do it if it was an executable I could launch and then just run around for 10 minutes.
 
Got a download link for it and I'll run it to put up some results later?

you gotta install the epic store app, then there is a big tab on the left for UE5 and that will install it there is also projects you can download such as the matrix demo
 
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