Not really, most games don't use more than 8 cores.loosing the cache by disabling the CCD would be the least of your problems. id have thought the loss of 8 cores would be the priority here lol.
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Not really, most games don't use more than 8 cores.loosing the cache by disabling the CCD would be the least of your problems. id have thought the loss of 8 cores would be the priority here lol.
loosing the cache by disabling the CCD would be the least of your problems. id have thought the loss of 8 cores would be the priority here lol.
Badum Tish!Can get around that by tightening the cache.
Can get around that by tightening the cache.
Eww… wobbling cache.
No half from each. It was last year when we just wanted to compare performance figures. It made no difference to all 16 on or 8 on with 4 on each but it was still loosing out to the 5800x for most part. The 5950x wouldn't boost past about 4.6Ghz, sometimes 4.7Ghz though for me regardless of how many cores where as I know humbug has had his 5800x boosting to 5Ghz St times.
Where it was noticed is mid/late game Stellaris or Star Citizen which both ran better with all 16 cores enabled or all cores on one CCX. Oh and late game total war and civilisation. They were fine until then but system chugged more late game as it was completing one form the AI turns.
It's also the one AMD compared the 5800X3D to.looks like for gaming the slowest CPU is the 5900X, which is the one they all used as a comparison to the 12900K, funny that....
It's also the one AMD compared the 5800X3D to.
The difference in performance between the 5900X and 5800X on those slides is:
5%
11%
13%
15%
To the 5800X.
That's AMD's claimed "average +15%" I don't know what that means, i doubt it means its actually +0% vs the 5800X, or that its just about getting their best gaming CPU, "existing" on the charts given that a lot of the large reviewers opted not to have the 5800X on 12900K gaming charts at all.
But why glue a 64MB slab of 2,000 GB/s SDRAM on the chip if its not going to make a difference?
I'm sure it helps in some games, and it seemed like the quickest way for AMD to get back on top in gaming. However, it doesn't seem to as easy to impliment as they thought it would be. (For whatever reason)
Why doesn't it? They said Spring 2022. That is March, April & May months. We are not even into March yet and as long as they release before last day of May they hit their target.
Intel took the top spot months ago.
Not only that, AMD said production takes in december, and people expected release in december and critising AMD for delay, they read AMD news with half of brain.Not sure why that matters when they said spring, yet people are suggesting it is later than expected, when we aren't even in spring yet.
Not sure why that matters when they said spring, yet people are suggesting it is later than expected, when we aren't even in spring yet.
Intel took the top spot months ago.
The first thing I remember mentioned "start production" end of 2021. (Implying q1 2022...without promising it)