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**AMD Fiji Thread**

Cheers dude. In all for performance boosts that cost £0 :D

yea me to.
Its likely not much will happen at first as few developers might start to add dx12 patches as its much easier to build a new engine for most developers.
The game engines that has Mantle support like DICE´s frostbite will likely to be the forefront of Dx12. Johan Andersson hoped they have Dx12 with star wars battlefront but that was a BIG IF and not likely to happen 2015 but sometime during 2016. BF5 well dx12 seems likely.
 
I'm just going to leave this here... if that's OK...

AMD_Radeon_Fury_X_Gaming_Benchmarks.jpg


:)
 
yea me to.
Its likely not much will happen at first as few developers might start to add dx12 patches as its much easier to build a new engine for most developers.
The game engines that has Mantle support like DICE´s frostbite will likely to be the forefront of Dx12. Johan Andersson hoped they have Dx12 with star wars battlefront but that was a BIG IF and not likely to happen 2015 but sometime during 2016. BF5 well dx12 seems likely.

Sounds promising.If it adds 20% thats a new GPU upgrade really if you buy every year and although its not like us Titan x/Ti/Fury owners will need that its not to be sniffed at. Im even looking forwards to windows 10 as well....will wonders never cease! :)
 
1x Fury X + BenQ XL2730Z 27" FREESYNC 144Hz Gaming Widescreen LED Monitor :p

Sounds like a great combo!

If I was building a new system I'd easily make the same choice.

My only concern with the cooler is that it's awkward to install 2 for XFIRE depending on chassis. Although I guess that's only an early adopter issue since the Fury X2 is coming.

Although it does make it awkward for folks that want more than 2 cards in their system, and don't want a full custom watercooling loop for it all.
 
I'm going to sound stupid now but..

What is all this drawcall business? How does it benefit us in the real world?

In simple terms. Anything drawn to the screen requires drawcalls. Objects, materials, lights, shadows, etc.

You can have way more of each in DX12. Way more being 16x more for AMD compared to DX11 and around 6x more for Nvidia compared to DX11.
 
Is Fury X going to be overkill for my 1920x1200 display?

Serious question, I'm tempted to replace my 7970..

That depends on the games. New ones like the Witcher 3 need the likes of the 980Ti and Titan X to run at Ultra at 1080p.

So if future games are even slightly similar the Fury X would be worth it. Worst case you have more than 60fps maxed out, and that can only be a good thing.
 
Is Fury X going to be overkill for my 1920x1200 display?

Serious question, I'm tempted to replace my 7970..

Is there such a thing as overkill? One begs to differ Sir Taken.

Embrace the Fury X and experience something new, something different, something cool and something quiet. Oh, and something fast. :D
 
Sounds promising.If it adds 20% thats a new GPU upgrade really if you buy every year and although its not like us Titan x/Ti/Fury owners will need that its not to be sniffed at. Im even looking forwards to windows 10 as well....will wonders never cease! :)

DX12 and a game engine built for it can do some action.
While brad wardell who been most outspoken about dx12 since it helps sell his games :) stated a 200-400% difference with a engine built for DX12 vs dx11.
Thats pretty much you need to smoke some Hobbit Longbottom Leaf and shake your head as its really difficult to imagine such difference in games.

I getting a fury for sure and normally I dont buy at that price range as I am a more 290 value guy.
 
Im suspect a ban is coming for you soon.

anyhow why is DX12 so important for a PC gamer and an AMD buyer?
Mantle showed that with an AMD card you have less latency and AMD already have better latency than nvidia on single cards which is why many websites suddenly stopped using fcat due to AMD got ahead there.
Drawcalls are key as you can have more fps and better latency and AMD GCN tech is more flexible than nvidias allowing a more flexible layout.

The Fury has along the way been primed for DX12 its the future and its going to be better and better as drivers and DX12 comes out.

Is DX12 important? For a gamer absolutly.
Gamedevelopers have more control over hardware what it should do allowing better optimizations and so on.

The overhead vanish and DX12 can now better use for example an AMD 8 core CPU and balance out the load vs having to rely on one core for games.
Its the biggest thing since Mantle....so for sure DX12 is amazing and anyone not understanding that is beyond me.

When i play BF4 the CPU load can be 85% in DX11 but when i use Mantle its 60% and much smoother and more FPS if i didn't Vsync.
 
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Is there such a thing as overkill? One begs to differ Sir Taken.

Embrace the Fury X and experience something new, something different, something cool and something quiet. Oh, and something fast. :D

I bet your lot havent stopped smiling since that Fiji presentation, now the cats out the bag so to speak, still waiting on proper benchmarks but early leaks if any indication of truth look impressive to say the least.

Kudos to AMD for pulling off arguably the best GPU for the last few years.
 
Is Fury X going to be overkill for my 1920x1200 display?

Serious question, I'm tempted to replace my 7970..

Depends how you want to play frankly, though with a 1900x1200 screen I'd guess it's not 120hz+?


I'd go for a second hand 290x and a 120hz screen rather than a Fury X and using your current screen presuming it is a 60hz screen. A 290x would do a pretty good job at raising your minimums and keeping good frame rates even in tougher games like Witcher 3. I would definitely make a move to a 120hz screen before going for a really expensive gpu though, be it 1080p or 1440p.

My personal take is that I'd happily use a stupid powerful gpu and a 1080p screen as long as it was 120hz or more and I was going for 90+ fps in everything. For me higher fps/refresh rate is as if not more important than resolution.
 
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