Why do you this Humbug? You make up stuff. Your whole post is wrong, from AMD not wanting to compete in the desktop market to the gaming market been Nvidia's only source of income to a screen's scaler affecting DLSS.
The revenue that the computing and graphics division brings in is AMD's main source of revenue. Even with the small market share that they have in GPU and CPU, it's still their main business and they will want a bigger piece of the pie.
Nvidia don't just make money from Gaming. They dominate the Datacentre and workstation GPU market.
Back to AMD. The Enterprise, Embedded and Semi Custom part of their business doesn't just include consoles. It includes server and embedded CPUs and they don't just make SOCs for consoles. If you look at this section in 2013 it had 1577 million in revenue. So, unless you are suggesting that AMD made 1577 million in 2 months of console sales in 2013, you are going to have to recalculate your figures. Would AMD even make anything from consoles in the first couple of months? Probably not.
In 2014 AMD made 2374 million. Can we say all that increase was due to console sales? Maybe, if so, then they made around 800 million. They certainly didn't make 2.3 billion from console sales in 2016. Check 2019 if you don't believe me. 2022 million, how much of that is console sales? Very little.
Console sales are nice earner for sure, but it's only a part of their revenue in this section of their business. And it's only possible through the efforts of the computer and Graphic divisions.
Lastly, DLSS. DLSS 2.0 isn't blurry and it's not affect by the scaler if you set the game resolution to the screens native resolution. What game were you playing and what screen were you using?