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AMD Navi 23 ‘NVIDIA Killer’ GPU Rumored to Support Hardware Ray Tracing, Coming Next Year

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RDNA is still new and the more devs code for this the better it will come. Think of early GCN games then a driver came out and boosted the performance that is key code for game devs.

The fact RDNA is focused on gaming alone will be a big jump for RDNA 2. Vega has downsides that hurt performance that RDNA has fixed.

I believe RDNA 2 is the biggest threat to nvidia since 7970
Agreed!
I've not seen uptick in FPS from Radeon in a single driver like this in years. Perhaps their very 1st December driver performance increase a few years ago.

This certainly bolds well for the "up to 50%" increase in performance over the 2080ti. I think that those rumors that nvidia is worried are true. :D
 
RDNA is still new and the more devs code for this the better it will come. Think of early GCN games then a driver came out and boosted the performance that is key code for game devs.

The fact RDNA is focused on gaming alone will be a big jump for RDNA 2. Vega has downsides that hurt performance that RDNA has fixed.

I believe RDNA 2 is the biggest threat to nvidia since 7970

I hope they do a better job than 7970. I had one of those at launch and sometimes months would go by before the drivers were properly optimised for new release games.
 
I hope they do a better job than 7970. I had one of those at launch and sometimes months would go by before the drivers were properly optimised for new release games.

AMD is a different company than it was back then. The drivers are so much better and they created Radeon Tech Group. Now vs then also they is so much more devs working alongside AMD when the R9 series was out AMD struggled to get into any games, now every engine and development team is working with Ryzen and Navi.

Its different times.
 
RDNA is still new and the more devs code for this the better it will come. Think of early GCN games then a driver came out and boosted the performance that is key code for game devs.

I remember when BF4 had mantle with the drivers and it got a decent smidge in performance. Not getting a chubber or anything but the potential seems to be there building up for AMD. :)

If they balls this up though.. omg
 
I remember when BF4 had mantle with the drivers and it got a decent smidge in performance. Not getting a chubber or anything but the potential seems to be there building up for AMD. :)

If they balls this up though.. omg

I agree to some extent, but tbh with you I just want to upgrade from Vega so all I asking for is a decent gain plus Ray-Tracing and I am happ for what price that is time will tell.
 
Intel still wins in gaming with some skews, even if only by a tiny margin. -And Intel is also a "strong" company.
Some of them are margin of error wins though and looks like that will change with the 4000 series.

You've misunderstood what I said.
AMD are setting CPU prices as they see fit.
Intel have had to reduce prices and increase core count to try and stay competitive.

I agree, Intel are still a strong company with huge financial resources but they are on the backfoot at the moment. Look at the sales pic @humbug posted below. That's brutal for Intel.

The 'rainforest' bestsellers cap is today, post 10K series which are nowhere to be seen on these sales rankings.

jczPAwh.png

AMD "can't afford" to overcharge for their GPU's. Nvidia can't afford to do so either. (Not indefinitely, at least)
I suppose it depends on margins and how many they both want to sell :D
 
DLSS 2.0 best be in every major game, nvidia will need it ;) :D

Let's assume it is this time next year, to explore your statement. A 3080ti with DLSS on is 50% + X raster % Improvement faster than 2080ti with no DLSS. Add in the leaked benchmark raster gain we've seen so far (3080ti has 30% better raster performance than 2080ti), so a 3080ti is 80% faster running DLSS than a 2080ti not running DLSS - can Big Navi compete with 80% > 2080ti? really?
 
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I remember when BF4 had mantle with the drivers and it got a decent smidge in performance. Not getting a chubber or anything but the potential seems to be there building up for AMD. :)

If they balls this up though.. omg

Mantle was a patch to a hardware problem AMD had, it wasn't just a driver and the performance gains, although nice here and there, were not across the board, but rather tied to very specific scenarios.

Let's assume it is this time next year, to explore your statement. A 3080ti with DLSS on is 50% + X raster % Improvement faster than 2080ti with no DLSS. Add in the leaked benchmark raster gain we've seen so far (3080ti has 30% better raster performance than 2080ti), so a 3080ti is 80% faster running DLSS than a 2080ti not running DLSS - can Big Navi compete with 80% > 2080ti? really?

Most likely not. My only grudge with DLSS 2.0 would be if it doesn't work on any resolution you through at it, standard or non-standard.
 
Mantle was a patch to a hardware problem AMD had, it wasn't just a driver and the performance gains, although nice here and there, were not across the board, but rather tied to very specific scenarios.

Not sure you misread my point, it was to backup the statement someone made earlier that through driver optimisations more than 10fps can be had just through the software.. also dont forget mantle accelerated the whole thing for vulkan and dx12 to make more gains, just saying..
 
Well the only detail I have gleened is:

  1. The GPU's will release before the consoles do (so that could be days or weeks)
  2. Consoles should be hitting shelves end of November - although 'Holiday' is another vague timestamp used
 
RDNA is still new and the more devs code for this the better it will come. Think of early GCN games then a driver came out and boosted the performance that is key code for game devs.

The fact RDNA is focused on gaming alone will be a big jump for RDNA 2. Vega has downsides that hurt performance that RDNA has fixed.

I believe RDNA 2 is the biggest threat to nvidia since 7970

RDNA isn't new? It's out for over a year now. They spent almost a year getting the performance drivers out for GCN. But, as you said yourself, those days are over, their driver team has improved a lot since then.
 
RDNA isn't new? It's out for over a year now. They spent almost a year getting the performance drivers out for GCN. But, as you said yourself, those days are over, their driver team has improved a lot since then.

A year isn't a long time, it takes time for companies to adapt to new architecture. Take a new consoles for example the best games that push them to the max always come towards the end of the consoles lifetime.

RDNA will also improve even more over time when more and more games are built for it in mind. Ps5 and xbox will also get better over time.
 
A year isn't a long time, it takes time for companies to adapt to new architecture. Take a new consoles for example the best games that push them to the max always come towards the end of the consoles lifetime.

RDNA will also improve even more over time when more and more games are built for it in mind. Ps5 and xbox will also get better over time.

A year is a very long time. That was the fault with the 7970, it took 11 month before they got the performance driver out. It could take weeks even months sometimes to get performance drivers for a specific game out. That's something that AMD said they would fix and they have. They have got full performance out of new architectures very quickly. 290/290x was only a couple of months, Vega the same.

And they have mostly solved the other problem too, they get game ready drivers out in a few days rather than a weeks and months. F1 2020 is an example of this. They didn't have a game ready driver ready for the launch of the game. They released that a few days later, instead of a few weeks/months later.

What I am trying to say is that there won't be a magic driver like GCN had. If they don't have RDNA optimised by now it never will be. What will happen is that there will be per game optimisations, which is what happens all the time in both companies. Just check any driver release from either company.
 
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