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AMD Navi 23 ‘NVIDIA Killer’ GPU Rumored to Support Hardware Ray Tracing, Coming Next Year

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There seems to be some idealism when it comes to game engines as well - there is and always will be some core parts of a game engine and gameplay logic that doesn't take advantage of multiple threads or cell type architectures and that won't change no matter the wishful thinking of some. You can enhance a game by adding additional features that take advantage of multiple cores and so on such as advanced AI, physics, more complex rendering/visual features and so on but you always have to get the core of the engine and core of the gameplay mechanics that works well in the first place.

Yeah that's accurate as its only recent times that games are using lots of cores. It really has to get the buy in from everyone and even if you look at the PS4 theres a good couple of years till the titles sport its capability. If its half baked then it has little chance.
 
Thats a pretty bold statement. Why is it so lackluster then, asking as its not even out yet and the jury has already passed its judgement?

Todays Xbox event justified it. Xbox is launching with far more 60fps games than the ps5 - Microsoft is putting its 3Teraflop advantage to good use
 
Todays Xbox event justified it. Xbox is launching with far more 60fps games than the ps5 - Microsoft is putting its 3Teraflop advantage to good use

Essentially they are from the same family of Navi. 12.155-10.28 teraflops = 1.875. Maybe my math is wrong but its not 3?
 
Lots of the "native" images being used in DLSS comparisons,usually have ****** AA methods
Well yeah, to get an apples to apples comparison to DLSS xD

So, 120CU on their Pro Cards confirmed.
This is good to see, historically AMD's high end cards have usually been quite similar to their pro ones, hell a few were just the same card with half the VRAM and different drivers lol.
 
Essentially they are from the same family of Navi. 12.155-10.28 teraflops = 1.875. Maybe my math is wrong but its not 3?

Unfortunately the PS5's Sony number is marketing gibberish - in truth its 10tflop is the best case scenario when its able to run at 2200mhz for short periods - in reality the base average performance is 9tflop.

Unlike the Xbox that has sustained 12tflops.

At the end of the day, while Sony has been announcing 4k 30fps games, today Microsoft announced a whole bunch of 4k 60fps games and that speaks for itself, no teraflop discussion needed.
 
Interesting!

But your getting a 3080 or are you also getting a new xbox?

Just making convos lol, i will never buy an xbox when I have a PC that's faster and plays the same games - thanks to Microsoft for giving us game pass.
I will buy a PS5 for its exclusives, to go with my Switch for its exclusives and PC for everything else.
 


So, 120CU on their Pro Cards confirmed. That was rumored a while back. It appears it won't be a gamer card after all. I still wonder what kind of performance this monster card has though as a point of reference.

Another interesting tidbit is that it's only 300watts with 32GB of ECC vram @ 1.2 TB per second bandwidth!!!! Impressive coming from Radeon.

Am I right in saying that to hit ~42TFLOPS FP32 with 120 compute units, it would have to be running around the 2.7Ghz mark? This sounds insane to me so I am wondering if I messed up the calculation somewhere.

*edit* Seems my calculations are way off after checking more!
 
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You won't see a game using pathtracing next-gen except for the likes of minecraft or smaller project indie games. It's even more expensive than raytracing performance wise.

Sadly microsoft conference was a flop. Forza was indeed the only game that looked good, but then again it's garage shots and "in-engine" replay type "gameplay" which can mean anything. Gran turismo at least showed actual gameplay. Halo was a major disappointment, graphics looked current gen at best, no RT and even had a few sub 60 fps drops in the 4k video they uploaded after which doesn't bode well for the future ( when they do add RT on top of that as well ). Honestly can't wait for this year to end so all the speculations are over, it's always the same cycle of devs being purposefully misleading, showing "in-engine", others showing cg trailers, others showing "gameplay" but wait it was an in-game cinematic etcetc.

Meh, at least PS exclusives will look amazing if next-gen is anything like current gen. Haven't had a single XbX game impress me on PC whereas many PS exclusives looked better than anything else. Too bad Sony won't pull a Microsoft and give us "play everywhere" so we can play those amazing games at even higher res/details than what the console can achieve. Honeslty, The 3TF difference between the XSX and PS5 won't amount to much imo, studio talent / budget matters more.
 
Games aren't going to use path tracing, who said they were?

The minecraft path tracing demo runs at 1080p 20fps on next gen consoles - aint no real path tracing games coming for at least 5 years
 
err was I the only one excited to see S.T.A.L.K.E.R. 2 admittedly that could mean anything at this stage with GSC's fruitful past but clearly something is happening with enough certainty for Microsoft to allow themselves to be attached to it.
 
@Th0nt nothing to be excited about sadly, except Fable. And who knows when that's coming out.

Well I mean that’s Highly subjective... I found it to be overall somewhat disappointing, but there were a good few games that I could get excited about (Halo looked visually unimpressive for next gen, but still fun, Forza will no doubt be great fun as they always make solid games, I really liked the look of Darktide, Stalker 2, the Gunk and Avowed could be great too. Those are all games I can look forward to in addition to Fable for me personally. We already saw it of course but Hellblade will no doubt be stunning too.

I think the actual impressive thing is that you’ll get them all via gamepass (plus a lot more). I think the take away for me though is that I’ll be playing them on my PC (hopefully on big navi if they can live up to expectations!) rather than Xbox.

Can’t believe they bothered showing Tetris effect though :D
 
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No, it doesn't, that's my point.

Sorry, but, you must be confusing FidelityFX with something else. Just check AMD's page about FidelityFX, it's written at the very top of the page. FidelityFX has to be implemented by the Game developers. It's not something that I can turn in on the drivers.
 
err was I the only one excited to see S.T.A.L.K.E.R. 2 admittedly that could mean anything at this stage with GSC's fruitful past but clearly something is happening with enough certainty for Microsoft to allow themselves to be attached to it.

Stalker, Call of Pripyat is one of my favourite games ever!! So yeah, I am very excited about this. Rumour are that it might be just a graphical refresh and not a whole new game. That would be disappointing. I don't think improved graphics will do anything for the current games.
 
Sorry, but, you must be confusing FidelityFX with something else. Just check AMD's page about FidelityFX, it's written at the very top of the page. FidelityFX has to be implemented by the Game developers. It's not something that I can turn in on the drivers.


Agreed, I think maybe Radeon Image sharpening?
 
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