"The Ryzen" moment didn't bring intel beating performance in anything other than very niche scenarios (multi thread, server), they just offered better value by a clear margin. Zen cores are now apparently Intel beating and AMD are charging for it 

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"The Ryzen" moment didn't bring intel beating performance in anything other than very niche scenarios (multi thread, server), they just offered better value by a clear margin. Zen cores are now apparently Intel beating and AMD are charging for it![]()
arguably DLSS is a bigger deal than Ray Tracing for many users
They are definitely not worth reading, based on previous experience ploughing through posts like that. Lots of blah mixed with more blah with a sprinkle of blah added for good measure. Actual content worth reading could fit into below 150 words.
But please continue. At least this thread will be entertaining, if not informative, for the next 2 weeks
Edited in yellow what i think the prices would be in that scenario, arguably DLSS is a bigger deal than Ray Tracing for many users, and if AMD does not have a DLSS solution, they have no right charging Nvidia prices, as people simply will not accept high prices just on Rasterization performance now. To sway people away from Nvidia they either have to beat them on price, performance and features... its not going to change must just having the fastest card unless its hugely faster for a lot less money, its been seen time and time again people simply will not swap to AMD hardware once they are locked into the the Nvidia ecosystem. We may not like it, but Nvidia did not get their marketshare by accident, year on year consistent performance, better features, more refined and finished products most of the time, or simply paying game devs and working with them to implement their blackbox features.
AMD need a Ryzen moment in the GPU landcscape for it to change on any serious scale, they need RDNA2 or whatever comes next to not only be better, but massively cheaper and offer similar features, as if they do not, its too easy for current Nvidia owners locked in to say "no thanks i'll miss xxxx" if you can cover all the bases and come in at an attractive price, people will change, it happened with Ryzen, they know this, we know this.
Your wrong.
RT and AI dlss is absolutely worthless for buyers to decide upon.
Anyone with an understanding how the market works none buys based on a future maybe feature.
You always buy cards what you can use today without breaking the bank.
80% of all cards sold, that is 80% is below $250 and good luck giving them your advice and mess up their life with that advice.
You should go work for Jensen as he tells people they made enough cards when they and he lied about that.
*You'reYour wrong.
Why is everyone suddenly so sure it's going to be significantly worse for ray tracing? Did I miss something?
Based on theoretical peaks using available info.. see assumptions in trailing posts..
real world perf can be different
The way the last few pages have spoken I honestly presumed it was a fact. It's weird, considering AMD have been working on it with Sony and Microsoft for years in the consoles I would expect it to be decent.
It likely is, its not out in the wild yet being tested by real people. Like any tech it will mature into the console timeline (as of now no PS5 to be used). People cant judge it yet its impossible. Comparing it to nvidia's method wont be apple to apples.
So where is this pseudo factual chat coming from? Genuinely curious what made it all start.
"The Ryzen" moment didn't bring intel beating performance in anything other than very niche scenarios (multi thread, server), they just offered better value by a clear margin. Zen cores are now apparently Intel beating and AMD are charging for it![]()
AMD has talked about minimising the use of fixed function hardware in their ray tracing solution but ray tracing is one area that benefits hugely from dedicated hardware. Their solution instead has been to try and alleviate or work around the reasons why the general compute shader architecture, assisted by some limited fixed function features, isn't ideal for processing ray tracing and there are limits realistically to how far you can push that.
I'll try and get back with more detail later but the long and short of it is Pascal doing it the way AMD is approaching it but without the benefits of any modifications is around 6x slower for ray tracing than Turing - with a GPU that appears to have about double the shader performance of the 1080ti and realistically about 3x at best the ray tracing performance uplift over doing it on the shaders unmodified you are looking at Turing kind of levels of RT performance.
Why is everyone suddenly so sure it's going to be significantly worse for ray tracing? Did I miss something?
Overall RT is the future 100%, I just am not sure if the next year will see an explosion of games or if it's still lagging behind or not.
we have no way of knowing what has been added to the die of the Navi 2X cards and the die size is definitely big enough for it to be feasible that there is something to assist.