Its an aspect of Oculus I've been curious for awhile - for it to succeed it requires massive backing and a mechanism to push it into the mainstream i.e. bundle with a console and/or steambox yet theres a lot of people backing what appears on the face of it like a dead end tech due to the lack of feasible distribution and uptake.
Theres 2 fairly major projects that depend on it one Eve Valkyrie theres also another major IP coming from a big name studio that depends on it also (can't say more than that). Its confusing that that much effort would go into something that looks like it would only ever reach a niche audience.
(Not to mention JC joining as CTO - I can't really see people like him jumping onboard if they didn't think there was a future there - though he has always been a VR fan).
I am expecting the OR itself to flop but the tech to live on. The adult industry will most likely have a Chinese knockoff that will be priced as an impulse buy and "software experiences" created for it.