Mantle already changed the gaming landscape.
Ay?
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Mantle already changed the gaming landscape.
Agreed. Industry experts say gsync is a game changer and they've seen it in action but the OCUK experts would rather chin it off with their infinite knowledge and say mantle is a game changer when nobody has seen it in action.
Who's really the fanboy when you look at it that way?
It's nothing like mantle lol and you clearly haven't watched the video in that time. Devs don't need to do anything. It works in all games if you have the hardware.
You didn't say the tech is like mantle? Go read your above post, in fact you said its much like mantle.
If it was used in all games maybe it could be compared but at the moment no.
I read it all and agreed with the last part on mantle but the way both techs currently are they aren't alike at all really. Hopefully mantle works as intended as directx isn't doing us any favours and more devs get on board with it. Time will tell.
The way I see it mantle is focusing on raw performance and maybe some new effects whereas gsync is aimed at getting a clear smooth image right down to 30 fps.
I nearly upgraded to 8.1 but I've held off until a few days before BF4 is released.
As drunkenmaster pointed out, gsync doesn't look like a game changer. We only have the word of a few reviewers to go on and they are people too, they can get dragged a long the hype train or paid off under the table.
All my games are smooth, so gsync doesn't look mind blowing to me. If it reduced input lag then maybe it has some merit. This is the kind of thing I have to see for myself to become even remotely excited.
Shadowplay can be done with other software right now. Again, not much of a game changer in my opinion.
Now mantle itself has the potential to be game changing. It is going to be in the next gen consoles and from what we've heard next gen console code is going to be much easier to transfer over to the PC platform. This leads me to believe that any optimisations will also transfer over.
Developers are always going to go the easy route, if AMD are giving them so much support then I can see mantle actually making a difference.
I believe when floppers said "mantle has already changed the gaming landscape." This is what he meant.
True audio, I don't know. I haven't really gotten on with 3d sound, it's always been a gimmick to me. Maybe I've just never experienced its true potential. I do remember in older fps games I could hear foot steps from a specific direction where as these days the sound environment seems really flat, I mean someone can run up behind you and it sounds like they are coming from the front or side.
As drunkenmaster pointed out, gsync doesn't look like a game changer. We only have the word of a few reviewers to go on and they are people too, they can get dragged a long the hype train or paid off under the table.
All my games are smooth, so gsync doesn't look mind blowing to me. If it reduced input lag then maybe it has some merit. This is the kind of thing I have to see for myself to become even remotely excited.
Shadowplay can be done with other software right now. Again, not much of a game changer in my opinion.
Now mantle itself has the potential to be game changing. It is going to be in the next gen consoles and from what we've heard next gen console code is going to be much easier to transfer over to the PC platform. This leads me to believe that any optimisations will also transfer over.
Developers are always going to go the easy route, if AMD are giving them so much support then I can see mantle actually making a difference.
I believe when floppers said "mantle has already changed the gaming landscape." This is what he meant.
True audio, I don't know. I haven't really gotten on with 3d sound, it's always been a gimmick to me. Maybe I've just never experienced its true potential. I do remember in older fps games I could hear foot steps from a specific direction where as these days the sound environment seems really flat, I mean someone can run up behind you and it sounds like they are coming from the front or side.
As drunkenmaster pointed out, gsync doesn't look like a game changer. We only have the word of a few reviewers to go on and they are people too, they can get dragged a long the hype train or paid off under the table.
All my games are smooth, so gsync doesn't look mind blowing to me. If it reduced input lag then maybe it has some merit. This is the kind of thing I have to see for myself to become even remotely excited.
Shadowplay can be done with other software right now. Again, not much of a game changer in my opinion.
Now mantle itself has the potential to be game changing. It is going to be in the next gen consoles and from what we've heard next gen console code is going to be much easier to transfer over to the PC platform. This leads me to believe that any optimisations will also transfer over.
Developers are always going to go the easy route, if AMD are giving them so much support then I can see mantle actually making a difference.
I believe when floppers said "mantle has already changed the gaming landscape." This is what he meant.
As drunkenmaster pointed out, gsync doesn't look like a game changer.<snip> If it reduced input lag then maybe it has some merit.