• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Poll: AMD Screws Gamers: Sponsorships Likely Block DLSS

Are AMD out of order if they are found to be blocking DLSS on Starfield

  • Yes

  • No


Results are only viewable after voting.
Like i said before all this angry crap from these jurnos about how bad this looks for AMD wish it was so and know it isn't, which is why HUB repeat that sentence about 117 times in a single video, the only people upset by this are people who don't buy their GPU's and never will.
I understand where HUB is coming from - a champion of all gamers who wants to keep corporations in check. And that is fine, corporations should be looked at closely, as none of them are innocent. However, I also suspect AMD won't bite and won't respond, nor give any details. And then this whole drama will fizzle out soon enough when new drama emerges. And personally I still think this has nothing to do with AMD blocking anything but everything to do with big publishers penny-pinching and going for "It's good enough, why bother with more" approach, which is very typical for them. People seem to always look for malice when usually it's just incompetence or penny-pinching.
 
Last edited:
So you are in favour of what AMD are doing here then?
But the point is, nobody knows what AMD is or isn't doing here - "No comments" is not admission to anything and there's no actual proof of any wrongdoing either. In such cases there are usually whistle blowers showing up quite quickly, but there's nothing in this case, yet.
 
But the point is, nobody knows what AMD is or isn't doing here - "No comments" is not admission to anything and there's no actual proof of any wrongdoing either. In such cases there are usually whistle blowers showing up quite quickly, but there's nothing in this case, yet.
Good point. The accusation is that this has been going on for at least a year maybe 2. And nothing has leaked? Not even an unnamed source?

How quickly did GPP leak? A few weeks?
 
I understand where HUB is coming from - a champion of all gamers who wants to keep corporations in check. And that is fine, corporations should be looked at closely, as none of them are innocent. However, I also suspect AMD won't bite and won't respond, nor give any details. And then this whole drama will fizzle out soon enough when new drama emerges. And personally I still think this has nothing to do with AMD blocking anything but everything to do with big publishers penny-pinching and going for "It's good enough, why bother with more" approach, which is very typical for them. People seem to always look for malice when usually it's just incompetence or penny-pinching.

They can't claim to be a champion of all gamers when they unironically say AMD are the evil ones for blocking the fake frames feature Nvidia say you need to get better performance than the same older generation tier and cost cards they just replaced.

At best they are mindblowingly stupid or at worst they are taking their instructions from Nvidia, actually i don't know which is worse...
 
Last edited:
AMD was asked if they block dlss

Their answer was we don't want to answer that question

If you play dumb games by not saying yes/no then you win dumb prizes by getting destroyed by the media
Maybe, but I somehow suspect that if Nvidia had been in the loop the media would have covered it about as well as bumpgate was covered. I guess we could say that this shows AMD PR are a marketing disaster, or the media is afraid of Nvidia PR in case they get blacklisted.
BTW the media police and the title of the thread are wrong. AMD are not screwing gamers. AMD are screwing Nvidia owners. To say they are screwing gamers assumes they are screwing their own customers. They are not.

This just shows to me at least how many people are on Nvidia and want to whine about something else other than being shafted by Jen.

No one minded paying Jen for RT, so if you want to play these games at their best pay AMD.
Not even all Nvidia owners as non-RTX owners at least get something which works on their cards. As the earlier comments said: "FSR supports more Nvidia cards than DLSS does".
The answer to this whole debate is almost certainly trivial. The license agreement for DLSS requires you to show Nvidia branding and all sorts of things.

The AMD sponsorship requires you to not show competitors branding. Are they blocking DLSS? No.

It's the interaction of the two agreements, one positive and one negative. Who is at fault? Which ever suits your biases. AMD don't want to explain this? I'm not surprised. Explaining this buys them nothing, because even if it was fixed it does nothing to resolve all the DLSS "not blocking honest" Nvidia exclusives.

So they have no way to win.
I think we might have a winner here!
 
Given the compatibility situation, AMD doesn't have to lift a finger to stop people from integrating DLSS if they've already integrated FSR.

If you have DLSS but not FSR, adding FSR makes the game playable to more people, including a large group with older geforce GTX cards = more potential sales.

If you have FSR but not DLSS, adding DLSS introduces a small image quality improvement for RTX users who would use it = 12 political geforce fanboys choosing not to boycott your game.

These are totally different commercial realities. The incentive to add FSR when you have DLSS already is much stronger than vice versa.

And just because APIs are kinda-sorta similar, that doesn't mean that integrating each one is necessarily cheap. If you care about the quality of your game, you will test each solution thoroughly throughout your game and tweak assets where necessary to prevent significant visual artifacts.
 
I understand where HUB is coming from - a champion of all gamers who wants to keep corporations in check. And that is fine, corporations should be looked at closely, as none of them are innocent. However, I also suspect AMD won't bite and won't respond, nor give any details. And then this whole drama will fizzle out soon enough when new drama emerges. And personally I still think this has nothing to do with AMD blocking anything but everything to do with big publishers penny-pinching and going for "It's good enough, why bother with more" approach, which is very typical for them. People seem to always look for malice when usually it's just incompetence or penny-pinching.

I don't other than the fact they want views. There is no evidence that AMD actively blocked DLSS, it isn't anti consumer as nothing is stopping you playing the game, nvidia cards can use FSR, it is an AMD sponsored title so why would AMD want nvidia plastered all over the game at release. The fact that Jay 2 C hasn't made a video should tell you something lol.
 
But FSR works on NVIDIA just fine, so why the need to pay AMD for "to play these games at their best"? This bit makes no logical sense, to me.

The problem is it doesn't.

Obviously you would need to understand that, and, be in the same position as me.

TV rig - 11400F on a Z590 clocking balls.
32gb RAM, 2080Ti.

I bought Dead Island 2. Installed it on launch day, started playing. My TV is a 75" Gsync compatible screen, so I set it up at 4k ultra. Few hours in I realised I was dying a lot because the FPS were poor. I couldn't monitor just how much, but as a 40 year gamer (I am 49) I knew it was not right. So, I enabled FSR.

It worked great in the game. Fights were much easier, and much more fluid, and I even realised that my character could go into hyperdrive with claws on. It was superb.

Just one issue. Every time I accessed the inventory screen, or the map, or used a workbench it would slow to a crawl. I had no idea what was causing this, and searches yielded nothing. 10 hours into the game? it started to CTD when accessing inventory. IDK if you have played the game, or are a fan, but what I will tell you is the inventory is absolutely critical, as weapons wear out really fast and you have to keep changing them in slots as they literally break and can't be used.

I then, finally, found the cause.


FSR has an inventory bug only on Nvidia GPUs.

"OK cool the game is three or four days old, I will wait for a patch". Ever seen the skeleton on the bench dude?. Not only has a patch not been issued (I had to drop it back to 1440p which whilst it still looked OK and ran like stink was not ideal sitting 3m back from a 75" display) but the issue has not even been acknowledged.

And it wasn't just me either. My pal has a 3070, EXACTLY the same problem. He copied settings from me, given our GPUs are similar only mine has more VRAM.

Not wanting to go through this again when Starfield comes out I just bought a 6950XT. Why right? I must be insane !. Yeah, maybe I am. However, I can't tell you how many times I have specifically bought Nvidia cards in the past based on the games I play. I mean, it is what we all do isn't it? as such whilst yes, I think it is kinda sucky I am also aware of how it all works. Nvidia knew AMD GPUs would be crippled with RT, and tried to use it to their advantage by forcing reviewers into using it wherever they could. Thankfully they ignored that, but it was scummy behaviour. This? I wouldn't even call it scummy tbh. I mean, AMD were giving the game away to people who bought their GPUs for free, so I can't exactly be mad over it. Touche and all that, nice 6950xt coming today.

Like I said, I feel dirty but far from filthy, which is how I would feel if I rewarded Nvidia for their behaviour since the 30 series. In fact no, add the 20 series into that too.
 
As long as Bethesda with the help of AMD use the latest version of FSR2+ and do a good job implementing it I genuinely couldn't give less of a rats hoop...

Would the inclusion of DLSS2 + FG be nice ? Yes, But it's not a deal breaker for me as long as FSR2+ is well implemented and finely tuned so it doesn't cause issues like the example @ALXAndy gave above.

And honestly AMD could do with being a bit more aggressive in the game developer exclusive feature department, Nvidia have been doing it for years.
 
Last edited:
Why is it not using those features? Because of AMD intentionally blocking them = anticonsumer.

Doesnt get simpler than that. Indeed the answer is simple. You were right about that.

The fact that DLSS is proprietary and limited to certain Nvidia cards excluding even some of their own user base is anticonsumer. Atleast FSR can be used by all.

numerous silly quotes

Erm...maybe you should take a step back from the keyboard before you get yourself banned
 
Last edited:
So why should anyone be happy with how Nvidia did it their way?

If you want AMD to open up, then Nvidia should.

Otherwise you are being a huge hypocrite right now
Only reason fsr is open is because its vastly inferior to dlss.
Fsr is spatial, dlss is temporal, nvidia went their way since it is a superior hardware approach.

People keep thinking that if dlss was open it would instantly work on amd cards like 5700xt etc but it would not work properly without tensor cores.
Do look up what tensor cores are and what they do:

So dlss being open would not help amd cards that have been released todate.

No point fsr being closed off since its inferior to being with which would kill off its adoption from the get go.
 
Only reason fsr is open is because its vastly inferior to dlss.
Fsr is spatial, dlss is temporal, nvidia went their way since it is a superior hardware approach.

People keep thinking that if dlss was open it would instantly work on amd cards like 5700xt etc but it would not work properly without tensor cores.
Do look up what tensor cores are and what they do:

So dlss being open would not help amd cards that have been released todate.

No point fsr being closed off since its inferior to being with which would kill off its adoption from the get go.
You have misunderstood the effect of open vs closed source in this context.
 
Only reason fsr is open is because its vastly inferior to dlss.
Fsr is spatial, dlss is temporal, nvidia went their way since it is a superior hardware approach.

People keep thinking that if dlss was open it would instantly work on amd cards like 5700xt etc but it would not work properly without tensor cores.
Do look up what tensor cores are and what they do:

So dlss being open would not help amd cards that have been released todate.

No point fsr being closed off since its inferior to being with which would kill off its adoption from the get go.

I know how this works, I asked you if you think it's anti consumer of Nvidia doing the same ( and they do in their sponsored games ) to prevent competitors tech.

You actually haven't answered this.

Which is better isn't the point, anti consumer semantics don't matter here, many people here can't seem to understand this is a business decision that Nvidia has done for other games but you fail to call it out because it benefits you directly based on your purchase.

Name 1 company that does what you are asking for, ocuk prevents mentioning competitors names on these forums and I'm not against it, are you.
 
Name 1 company that does what you are asking for, ocuk prevents mentioning competitors names on these forums and I'm not against it, are you.

Before anyone says its not the same thing, DLSS would have Nvidia's branding all over it, that's not what AMD paid for. To have AMD's branding is not what Nvidia pay for when they do it.
 
Last edited:
Back
Top Bottom