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AMD Zen 6 rumours


Zen 6 rumoured to have big gains in cache to match with Nova lake leaks.

1 CCD = 144MB
2 CCD = 288MB

How much extra advantage this will have for gaming, who knows.


Minimal most likely
 
HUB did a video on cores vs cache but using Intel, regardless I think it'd be due an update in this circumstance.
I guess we need to understand what fits in the 96MB/144MB cache, I can't say I'd know exactly what the limit would be, just 'how much' game logic for instance is there?
 
id gues for certain [and probably very specific and potentially niche] use cases the dual ccd with loads of cache might have a major major major bonus in
i mean i think thats a bit too far for my example but im moving over to a 7800x3d from a 5900x shortly and i think for my music production work to some small degree
the added cache might very well help with certain vsts and certain other parts of the daw but i doubt in my case it would really then scale to a dual ccd with 24 cores all being fed with
huge amounts of cache or whatever
but id imagine there are other certain use cases
 
Minimal most likely

The advantages of X3D aren't just about amount of cache but how you can distribute cached instructions and so on and beyond my knowledge but there is likely also a balance against lookup of cached data and as the size of the cache gets bigger you increase the access latency.

Just indiscriminately throwing lots of L3 cache at Intel CPUs alone likely wouldn't result in a big increase in gaming performance.
 
The advantages of X3D aren't just about amount of cache but how you can distribute cached instructions and so on and beyond my knowledge but there is likely also a balance against lookup of cached data and as the size of the cache gets bigger you increase the access latency.

Just indiscriminately throwing lots of L3 cache at Intel CPUs alone likely wouldn't result in a big increase in gaming performance.

This....

Intel already had a CPU with extra cache, see video below, they abandoned it because it did very little and nothing for discreet GPU gaming.

Just increasing the amount of cache on its own is not going to help, it might even make it worse as a larger cache pool = increased latency, you have to build in tech to overcome that latency, something AMD have got very good at over the years due to their chiplet design having a high latency, you also need to have a very good branch predictor to make use of that larger memory pool, if your branch predictor is more miss than hit in the large cache pool then its not going to help.

Having a larger cache also make the physical surface area of the cache larger, so fetch takes longer, L1 is much faster than L2 which is much faster than L3 in part because its A, closer to the core and B, smaller, AMD stack their extended L3 on top of; or these days underneath the integrated existing L3 cache, a vertical path to that cache is much faster than a horizontal one.

You can't just slap some more cache on it and call it good, it doesn't work like that. AMD's extended cache works because of the engineering they built around it to make it work.

 
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