Epic's TSR doesn't use tensor cores. XeSS has a fallback layer that works on all cards so doesn't need those cores. FSR does the same too. FSR3,even if it uses RDNA3 features,will have a fallback too for RDNA2.
So why did AMD and Intel make fallback layers and Nvidia didn't? Intel XeSS needs hardware support in the max tier.
Nvidia still sells the GTX1660 and GTX1650 series even now:
Get 1.4X Power Efficiency Over Previous Generation for a Faster, Cooler, Quieter Gaming Experience.
www.nvidia.com
So you fully support Nvidia users being locked out of any DLSS usage. So basically your argument is that if you are poor Nvidia gamer you can clear off and a "better visuals/performance to a large percentage of the player base" is not really what you care about. All those non-FSR games which have DLSS are basically saying that.
You don't even need to buy a new card to use the AMD feature,and still some of you are moaning. God forbid if you needed an AMD card!
So I expect you were one of those people who bought an Nvidia FX for HL2,and made the same argument that Valve was "locking out" the majority of consumers from a decent DX9 HL2 experience. The indignity of AMD sponsoring Starfield is the same as when ATI got HL2. Also if you put DLSS in,don't you need to put the Nvidia logo in the game? I read that here.
Are we going to have a boycott now? Not even AMD users boycotted Cyberpunk 2077 despite their cards doing RT like crap in the game!
But DLSS is the upscaler of the people unless you are one of the undesirables. Yes,you GTX1660,GTX1650 and GTX1060 owners! The last two are in the top 3 on Steam.
Also AMD and Intel make cards? Never noticed.