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AMD's FSR3 possibly next month ?

And you can keep waiting, but here's the thing, DF have compared lots of console/PC games and talk about FSR being in the console version.


Anyone reading this can listen to you being you claiming FSR is in hardly any, or, they can listen to DF being DF and complaining it's being overused in console.
 
So in other words, there are in fact, **** all games on xbx and ps 5 using fsr hence the lack of your list.... :cry: Anyone with google can look for themselves to see that the "fact" is there are hardly any games with FSR on xbx and ps 5, ones I know of are scorn (was the first game to have it), cp 2077, forspoken, avatar and iirc immortals.

Perhaps stop with the selective quoting and removing context, it sounds like he is referring to upscaling as a whole with that comment of "tendency to rely on it too much"

 
am i missing something, but i was under the impression that developers bake the technologies into the games regardless of platform; so if it has fsr on pc it also has fsr on console. hence you will never find an exclusive console fsr list.

for example
it doesn't distinguish platform but GAME TITLE
 
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am i missing something, but i was under the impression that developers bake the technologies into the games regardless of platform; so if it has fsr on pc it also has fsr on console. hence you will never find an exclusive console fsr list.

for example
it doesn't distinguish platform but GAME TITLE

Most devs do not advertise FSR2 in consoles unless they add FSR3 frame gen. Most a still waiting for AMD to release FSR 3.1 before adding it.
 
am i missing something, but i was under the impression that developers bake the technologies into the games regardless of platform; so if it has fsr on pc it also has fsr on console. hence you will never find an exclusive console fsr list.

for example
it doesn't distinguish platform but GAME TITLE

Usually it is made news when fsr is added to console games, same way it is for pc with dlss, fsr, xess etc. DF also do testing and confirm what the case is in their game analysis in terms of what resolution is being used and 95% of the time, console games are using adaptive resolution, this varies from game to game, sometimes it can even be as low as 480p.
 

One of the best implementations of FSR3 frame gen since it's decoupled from the upscaler and actually beats DLSS3FG hands down. The artifacting is virtually non-existent with FSR3 FG but is apparent in DLSS3 FG at 5:18, 5:24, 5:35, 6:46, 7:55.
FSR3 is also giving around 10% better frame rates which is amazing. The comparison is using the DLSS upscaler so it's only the frame gen that is being compared.
 
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One of the best implementations of FSR3 frame gen since it's decoupled from the upscaler and actually beats DLSS3FG hands down. The artifacting is virtually non-existent with FSR3 FG but is apparent in DLSS3 FG at 5:18, 5:24, 5:35, 6:46, 7:55.
FSR3 is also giving around 10% better frame rates which is amazing. The comparison is using the DLSS upscaler so it's only the frame gen that is being compared.
Nice, thanks for the heads up.
All games need to start adopting this approach now please!

As a 30 series user (3090FE) who is trying very hard not to 'upgrade' I've been using Nukem9's FSR-DLSS FG mod, and it works in the same way (ie you can still use DLSS upscaling) and when it works it mostly works well. This seems on another level though, and if more games use this long live my 3090....
 

One of the best implementations of FSR3 frame gen since it's decoupled from the upscaler and actually beats DLSS3FG hands down. The artifacting is virtually non-existent with FSR3 FG but is apparent in DLSS3 FG at 5:18, 5:24, 5:35, 6:46, 7:55.
FSR3 is also giving around 10% better frame rates which is amazing. The comparison is using the DLSS upscaler so it's only the frame gen that is being compared.

Good.... this is good, AMD have done some work with AFMF too in the last couple of drivers, in the first driver i used it on it was unusable, on the driver after that and the latest one its perfect, even with frames under 60 it still looks very smooth, i can use that in any game i want.
 
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