Caporegime
The "I'm always right and the tech journalists are always wrong" attitude you have is pretty funny.
You've gone off on a different tangent and Nexus is right in what he's outlined.
No he's not.... he's straw clutching.
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The "I'm always right and the tech journalists are always wrong" attitude you have is pretty funny.
You've gone off on a different tangent and Nexus is right in what he's outlined.
No he's not.... he's straw clutching.
amd did some real dirty stuff with boundary there, no wonder i often find myself cheering nvidia's innovationsI think you have missed the point of those images/spreadsheet.... That's the whole point of this, to show how many amd sponsored titles didn't get dlss until HUB and gamernexus questioned AMD and then suddently, amd sponsored games started to get dlss added.
Also, amds chief gaming engineer has even made many comments before about not wanting developers to support dlss because of its "closed source nature" etc. he said this in the DF interview with Alex, same way he didn't want to support nvidias "open source" streamline solution.
And another one, remember that space shooter called boundary, was nvidia sponsored, had reflex, dlss and RT implemented and shown in previews, amd got involved as the new sponsor and low and behold, all of that got removed....
Boundary will no longer feature Ray Tracing, ditches DLSS over FSR & XeSS
Even though Surgical Scalpels showcased some really GPU-heavy RT effects for Boundary, the game will not feature any of them at launch.www.dsogaming.com
The "I'm always right and the tech journalists are always wrong" attitude you have is pretty funny.
You've gone off on a different tangent and Nexus is right in what he's outlined.
amd did some real dirty stuff with boundary there, no wonder i often find myself cheering nvidia's innovations
You enjoy double standards?You've gone off on a different tangent and Nexus is right in what he's outlined.
You enjoy double standards?
The meltdownS that happened over multiple threads because DLSS wasn't integrated by default into every FSR game despite Nv employing that exact same route when FSR launched...
It then kicked off again because DLSS support was 'left out'/unavailable with FSR3.
The arguments made that DLSS should be available/doable because modders can do it day one, because of the market share and many more reasons...
20 updates later, CDPR enabled the old version of FSR FG....that can't run DLSS and reduces IQ and if you want DLSS+FG in the game NV has thrown millions at you need to purchase NV hardware...
But you're giving the bug it tight.
The irony.
You got anything to debate or just in it for the slurs?Another mad rant from my brief post to humbug based on this specific instance of him being wrong.
That isn’t me enjoying double standards.
Another mad rant from my brief post to humbug based on this specific instance of him being wrong.
That isn’t me enjoying double standards.
Thanks for the reminder of why I stopped posting frequently in this section though.
You got anything to debate or just in it for the slurs?
C'mon mate, it's valid discussion in a thread youv'e read and commented on in relation to the topic discussed.You didn't make any points for me to debate in your reply, because they weren't things I had raised with humbug. Try sticking to what he said, instead of thinking that people are watching every thread and post and trying to bring up old arguments.
C'mon mate, it's valid discussion in a thread youv'e read and commented on in relation to the topic discussed.
Likewise.:thumsup:Not with me, because I didn't challenge the points you made about posts in other threads. Take it up with those posters instead of asking me if I enjoy double standards because I pointed out that someone was wrong on this particular issue. Sorry I don’t keep a track of everything posted in this section.
Very nice, hoping they have something to match RTX HDR soon tooAMD plans for FSR4 to be fully AI-based — designed to improve quality and maximize power efficiency
The team in charge has already been working on this for 9–12 months.www.tomshardware.com
Finally! They will be delivering ai based upscaling, hopefully this time, it will actually give dlss a run for its money....
Digital foundry's first analysis shows PSSR/FSR4 is better than FSR3, but is still inferior to DLSS
Digital foundry's first analysis shows PSSR/FSR4 is better than FSR3, but is still inferior to DLSS
But they have nothing to analyze as we haven't seen PSSR in action and most certainly haven't seen FSR4 in action.
And this is why i don't trust them, it just seems they need any excuse to make videos about how DLSS is better, right now it is and i don't need 136 videos from DF telling me that and when FSR 4 does come out i want to be able to trust whatever the conclusion is, DF telling me DLSS is better than FSR 4 when all they have to go on is some internet videos of a PSSR preview.