Yeah, kinda slow, although I did discover today that the shield recharge buff stacks, so with 3 of them....
Oooh I didn't know this. Carry a couple of Ultimate Accelerants in end game and you could triple stack them. interesting to know.
Yeah, kinda slow, although I did discover today that the shield recharge buff stacks, so with 3 of them....
any of you good folks want to hand hold a scrub? been playing a bit again since the patch and enjoying it. what i'm not enjoying is the solo matchmaking. has to be the most god awful experience in all my years gaming. if and that's a big if it places me with 2 other players they don't use comms, rarely even ping items or enemies....makes for a rather frustrating experience. i've actually found often as not it places me in games with only 1 other player who waits till we drop then quits or it places me in the game on my own, what the actual **** is the point in that! lol
Apparently havoc has had a decent buff maybe abit too much
They reversed the energy ammo drop rates and there's usually more dotted around now. Early game it can be an issue but as a team it would be advantageous to all run different weapon types, one with heavy, one with light and one with Energy, that way there's no competition for ammo. Doesn't always work like that though!havoc has always been good. nobody used it enough due to energy ammo.
that is the issue. you need to use guns where ammo is plentiful and energy is still one of those weapons where nobody carries ammo for it and therefore nobody really uses it and swaps it out as soon as they can.
that then has a knock on effect that means everyone stops using it.
the only thing they can do is buff it to the point you have to use it to compete. then nerf it after a month. so more people start carrying it.
100% this other night few of us had challanges all around light guns so we all ran with that, made long range combat diffcult to say the least!They reversed the energy ammo drop rates and there's usually more dotted around now. Early game it can be an issue but as a team it would be advantageous to all run different weapon types, one with heavy, one with light and one with Energy, that way there's no competition for ammo. Doesn't always work like that though!
100% this other night few of us had challanges all around light guns so we all ran with that, made long range combat diffcult to say the least!
anecdotally, most of my wins have been with randomsfunny how when I said similar that playing with randoms is not how to be effective in this game everyone on here said they got more wins with randoms than they did with regulars.
maybe you're an easy target for a wind upand now you say it everyone is quiet.

Stuff
Kraber doesn't even come with Digital Threat either.
meant to thank mr reaps et al who suffered with me the past couple of nights. i had great fun, though i'm sure it was painful for everyone else!
like i said the game suits close range fighting to finish teams off. no point knocking someone 300m or further away.
not a problem dude! it's been a good laugh throughout, i'll be back on this evening and rest of the weekend!
I'm not totally convinced about that. Knocking and pushing is a strategy in itself. People can't revive themselves (unless you got self revive which is rare), so it's 3v1 for a short period, if you get a knock from afar.
Thankyou to the chaps who were burdened with me last night. Adds another dimension when you throw Comms into the mix.
Aldo thank you for introducing me to the winners circle at one point

Had a couple of DXGI_ERROR_DEVICE_REMOVED crashes recently...any known fixes? Running an 2070..
Quick google seems to imply there is a partial fix from a Reddit member. Looks to be a registry issue more than anything.
https://www.reddit.com/r/BattlefieldV/comments/a080d2/dxgi_error_device_removed_i_dont_think_its_my/