Anyone any tips to smooth out the frame pacing in vr in this?
Either locking frames at 45 or full 90 the pacing is all over the place and makes the game unplayable for me.
What works for me on the vive, is to set the steam SS at 2.0 and keep the density and scale in game at the lowest settings with everything else on epic. It runs 95% stable at a smooth frame rate when enabling steams motion smoothing. I touch either of those two settings and it starts to ripple. For me the game looks as good as it's going to look unless somebody magic sauces it. It's still nowhere near PC2 in terms of raw fidelity, Slightly Mad really did something special with that.
The game itself is impressing me no end. It's got a wonderful weighty feel when driving the car, and the game world scales to it with the unreal engine that doesn't seem as flat as the old one in AC.
Tire and car damage is brutal though, online is a nightmare if you get caught up in it. I was getting frustrated earlier losing position when avoiding people making mistakes in front of me, one touch when your racing with others all within 1 second of each other and your heading to the pits because your tires get boned and any kind of heavy damage your car just doesn't steer
Even though I was gonna buy it anyway, I was underwhelmed before, now I can't wait for the full release and some sort of league, tournament to kick off.