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ATI cuts 6950 allocation

Don't expect miracles guys. 30% faster than 580gtx is a pipe dream.

I wouldn't be entirely sure.

1536SP (supposedly) 69xx = 30% faster than GTX480 in Crysis. If thats actually a 1536SP card say the 6950 for sake of arguement then a 1920x SP 6970 would conceivably be in the region of 30% faster than a GTX580 (actually thats pretty much the expected difference in that case). However if that "1536" card is actually a 1920SP card thats being calculated wrong based on the older architecture (/5*4) then your talking something like 2-3% maybe 5% faster than the GTX580.

EDIT: Granted this is just one benchmark and on development drivers.
 
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Well, the early impression was 20% more shaders + 20% more performance per shader, since then we've also seen a potential 30% increase per shader purely by feeding the shaders better. IE 5870 - 30% shaders and the 6870 does beat it on occasion, though behind it in most situations, so you're looking at another 20% of so efficiency there.

I wouldn't be surprised to see it circa 60% faster, the question/problem is, how many of the throughput fixes from the 6870 made it into the 6970. If they were essentially being designed in paralel, its very possible they ripped all the changes out of a 6970 front end and stuck it with evergreen shaders to save time, or power, for the 6870, or its possible those efficiency increases came from the 6870 and went into the 6970, or that they were worked on by different teams and they didn't have time to include them in the 6970.

Its more likely they were in the 6970 originally, as Cayman will essentially be a shrunk(in shader/rop/tmu number and maybe bus aswell) 32nm design, so the new front end was likely a long time coming and just fitted into a 6870 for time to market for the midrange.

So 60%, throw in 5-10% clocks from the 5870 aswell, throw in a potentially huge driver boost from simplication and some other minor tweaks and another 10% wouldn't be surprising either at this point.

In games where, well in Crysis the 5870 already is fantastically competitive with the 580gtx and I can see it being hugely in the lead, in other games, like the rubbish and massive Nvidia backing game like Lost Planet, not so much ;)

The issue for me though, is as per usual I was hoping for a 10% shader, 10-15% downclocked 6950 to be the card I was going for. If its 20% shader drop, and potentially overclocks less well(both companies seem into limiting power to specs and its seemingly a dual 6 pin pci-e power card) then the 6950 won't be anywhere near as close as the 5850 was to the top end. I REALLY hope the 6950 launches with only a 10% or so shader drop, then we'll have a killer card.
 
I can see HD6970 being 15% faster than GTX580 (on average). Radeons are somehow better in Crysis than in other games, GTX580 has a 16% lead over HD5870 in Crysis and yet it's 35% faster on average in other games. On the other hand, it's in between 25-35% in Crysis: Warhead according to other reviews.

http://img574.imageshack.us/img574/4770/gtx580.png

I hope for double the tessellation performance over HD5870.


We'll see if I was right about the pricing soon :)

Last generation launch prices:

Radeon 5750 - $119
Radeon 5770 - $159

Radeon 5850 - $259
Radeon 5870 - $379
Radeon 5970 - $599

Assuming that current generation high-end will costs more:

Radeon 6850 - $179 (£139)
Radeon 6870 - $239 (£179)

Radeon 6950 - $339 (£259)
Radeon 6970 - $459 (£349)
Radeon 6990 - $749 (£569)
 
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One way to look at it - think about the 6950 - its going to have to be moderatly faster than the 6870 to be worth making - which puts it roughly in 580 ballpark - or they might as well drop the 6870 and the 6970 is going to be atleast 10% faster again minimum and more like 20% faster going by latest info.
 
One way to look at it - think about the 6950 - its going to have to be moderatly faster than the 6870 to be worth making - which puts it roughly in 580 ballpark - or they might as well drop the 6870 and the 6970 is going to be atleast 10% faster again minimum and more like 20% faster going by latest info.

GTX580 is around 50% faster than HD6870, HD6950 would have to be around 40% better than HD6870 to make any sense, that is 10% behind GTX580 (actually less using these percentages but we're only making assumptions). Using these numbers and assuming that HD6970 is around 20% faster than HD6950, it would be 12-15% faster than GTX580 as well.
 
In games where, well in Crysis the 5870 already is fantastically competitive with the 580gtx and I can see it being hugely in the lead, in other games, like the rubbish and massive Nvidia backing game like Lost Planet, not so much ;)

maybe we should be comparing ATI backed games like DiRT2 eh? ;)
 
Don't expect miracles guys. 30% faster than 580gtx is a pipe dream.

6970 will not beat a 5970, it didnt even have a die shrink.
5870 couldnt beat a 4870X2 with a die shrink
4870 couldnt beat a 3870X2 with a die shrink

+ this is coming from a guy who struggles with % anyway.

The 4870 was manufactured on the same process as the 3870.

However I am still inclined to agree that the chances of the 6970 beating the 580 by a 30% margin are very slim. The only reason such a large performance increase was seen on the same process with the 3870->4870 was due to a huge amount of poorly utilised die space in the R6XX based cards (with the ring bus being one of the main culprits IIRC).
 
Lot's of BS here if 69XX were GTX580 killers ATI would have leaked this by now to kill NV sales figures ;) no way on earth can they launch a £300 GTX580 killer.

GTX580 despite not being in stock here is very easy to pick up & has been since launch!!

The cards hasn't been released in great enough numbers to have a noticeable impact market share, so your point is moot... again.
 
Raven may or may not be telling the truth, however as he's currently green I see no reason to doubt he's telling the truth, also you can tell that he's really proud to have some inside info.
His 'source' on the other hand may not be so reliable.
 
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