Battlefield 3 thread - Server details in opening post -

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Don't hate on people for putting time and effort into something then being good at it... also 50 kills and the deaths u stated doesn't sound like they are good at all.. the so called OCD brigade wouldn't die in jets unless it was a ram crashing etc.

Plus a little tip for you... don't play on fast respawn servers!

I don't side with him on the 'no lifing' aspect of air. However, air is way too powerful and it is never particularly fun when you want to just stomp around between points on foot but you happen to be on the team with either no good pilots or no good pilots willing to fly that round and that is the deciding factor on who will win... then you add to that when you leave that game you're now in an arena where your stats are being directly compared to the stats of people who are essentially not even playing the same game as you and are in no way balanced in terms of score and k/d.

Whether you like flying or not, it's just a horribly balanced aspect of the game in every way imaginable.
 
or no good pilots willing to fly that round ......

:eek::eek:

can't say i've ever been in a round where a decent pilot has refused a jet.

main thing that gets me with the vast majority of air jockeys is that they tend to ignore each other in the air and just concentrate on ground troops :(
 
:eek::eek:

can't say i've ever been in a round where a decent pilot has refused a jet.

main thing that gets me with the vast majority of air jockeys is that they tend to ignore each other in the air and just concentrate on ground troops :(

I consider myself a decent pilot and I play with others who are better than me in the air and I as well as them prefer playing the infantry game. It becomes frustrating for us if we see our team is losing due enemy air being uncontested as it just feels like the games poor balance regarding air is pushing us towards doing something we don't really want to do.
 
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Try different servers or just play better.

If jets are screwing you over then do something about it.

Its down to the simple fact its near impossible to get a good game on a pub without 1 team being totally raped with the opposition winning with literally hundreds of tickets left. Its just the teams as a whole feel horribly unbalanced in terms of players if one team is winning so easily.

Yesterday I played in about 12 different servers, and 9 of those games turned out the exact same way, 1 team being utterly dominated and the other winning with ease. You can't tell me this is just a matter of finding a different server if I've tried a dozen different ones and the majority of those had virtually the same result. The other 3 games came down to a team winning with around 100 tickets, which for this game would be a "close" game.

I dunno what it is about this game but finding "good" games is a rarity, and for the most part its just domination by one side.

Just looking through the server browser now for a good example, 1 game on firestorm 64 players, 1 team has 410 tickets vs 1137. Another with kharg island, 569 vs 48 32 player server, another on firestorm 64 players 1055 vs 505. One on Bandar 32 players, 761 vs 213. 0_o
 
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+1 to everything Gerard has said.

That is probably my biggest dislike with BF 3 and to say find a better server is a bit of a joke as I am sure that is the first thing everyone would do, I know that I have tried just about every server out there (however, I am limited due to the split community cause of that stupid premium package..... and then you have a ton of crap servers, either, 1-3 maps only, most are just metro and/or stupid amount of tickets and/or fast vehicle re-spawn and/or servers are either full or more or less empty)

Who wants to spend 10 minutes looking for a good server every single time? And especially for those that don't have SSD's as it then takes an eternity to load the game.......


Jet/heli whores (the ones who spend more or less their entire game time in them and think they are god's gift to gaming because they can get so many kills with their overpowred aircraft yet put them on the ground with a gun in their hands and they are awful........) are pathetic imo.


These are the sort of things I want to see fixed/improved with BF 3.
 
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I consider myself a decent pilot and I play with others who are better than me in the air and I as well as them prefer playing the infantry game. It becomes frustrating for us if we see our team is losing due enemy air being uncontested as it just feels like the games poor balance regarding air is pushing us towards doing something we don't really want to do.

sorry if this comes across as to abrupt, but isn't that the game ?, your decent pilots, your team needs decent pilots to help them, so get in the air, work as a squad so you cover your mates on the ground so they can enjoy some infy action without the jets panning them, then maybe swap over next round ?

it's similar to when you see sooooooo many snipers, when you need support/ammo or engy's to take out armour.

i know it won't happen but thats why i hope bf4 pushes towards more squad work and less on revives etc.
 
sorry if this comes across as to abrupt, but isn't that the game ?, your decent pilots, your team needs decent pilots to help them, so get in the air, work as a squad so you cover your mates on the ground so they can enjoy some infy action without the jets panning them, then maybe swap over next round ?

It is, but I think it's the result of a gross imbalance when it comes to air. It is too much of a deciding factor in the outcome of a round... if it wasn't, then we could just say '**** it' because it wouldn't matter that our air was getting stomped and carry on playing how we wanted to play.

But as it stands, it is a heavily deciding factor in the outcome of the round and when we see that our air is being stomped, we either have to play on as infantry and accept we're most likely going to lose or go fly around and hope it doesn't happen next game having abandoned how we wanted to play.

Also I'd note, whilst I don't play air because I just prefer infantry play, the better pilots I play with don't like playing air because of the complete lack of challenge... most games they play in air they will have no contest in the air and will just be mindlessly farming people on the ground until the tickets run out. That novelty wore off after a while. It is quite fun however when you do come up against other good pilots because (a) when air is tied up fighting other air all round it doesn't decide the outcome of the game (b) it's tense when you're dogfighting with someone who knows what they're doing.
 
But as it stands, it is a heavily deciding factor in the outcome of the round ....

it's always been the same with battlefield though as far as i remember, if theres air support then your in trouble ?

most games they play in air they will have no contest in the air and will just be mindlessly farming people on the ground until the tickets run out.

aye, that's the main problem, too many stay in the jets and carry on camping the infy :(, so credit to em for not doing it, makes for a better game if it's really unbalanced.

but as i've said before to many players are more interested in winning/getting the most kills than a good game, which is a shame :(.
 
Just had a hop into a firestorm server, 910 vs 258 ..................good going it seems..

cos the game balance system is the usual ea/dice rubbish.

similar are when you get end of round message "teams will be shuffled as the ticket difference is to big", and you have 2-3 really decent players on the one side with 30-40 more kills than most other players, or the sides are "rebalanced" so the team that's 500 tickets in front isn't going to be 2 players down, it doesn't need it until the game is closer.
 
I still can't fly in bf 3 so i stopped trying. I much prefer driving or infrantry only. I added some awesome servers to my favourites and don't spend a lot of time looking for servers anymore as those are usually fine. I play most of time on metro 24/7 no explosive servers as i like that it doesn't have vehicles and no explosives means you can have some good games. Sometimes it turns in to spawn rape but that can also be fun if you go on recon and slip past and once or twice i have taken a team back from a spawn raping to a spawn rape on other side of map and win it in the end. Just takes skill ;)
 
Some of the servers I play on have their own team balance scripts, they also have a script of some kind that prevents players from joining the winning team. It even says, X player was trying to join the winning team. It helps a bit but on the servers i go on, sometimes its big ticket difference and sometimes we have a good game. But sometimes you can have a good game even if ticket difference is big. Its just when you get spawn raped and with air vehicles that sucks cause you have no chance to do anything. Then it just gets annoying. They also have an option where you can vote for a nuke, which forces the other team to start at spawn.
 
If a team is losing then it should be ok for them to have more players. Losing by a hundred points? Allow plus one or even two. Losing by several hundred? Then even four or five players. Most autobalancers only care for numbers of players and don't care about player level or in game ticket count.
 
Nearly everyone i know that only plays 1 vehicle class etc are never any good tbh... its the versatility u can have in all vehicles + inf that makes players stand out!

ill link some servers when i get home tonight which are well adminned and have some top players on there.. and u dont get this landslide rape ur on about.. tbh i havent come accross a server like that for ages.. if it happens me Fallen rainbow etc swap teams and always turn it around.

we joined this server last night 700 RU tickets to 250 US

have a guess who won>?

http://battlelog.battlefield.com/bf3/battlereport/show/1/63553072/285727148/
 
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Some of the servers I play on have their own team balance scripts, they also have a script of some kind that prevents players from joining the winning team.

Then it just gets annoying. They also have an option where you can vote for a nuke, which forces the other team to start at spawn.

yeah, the team joining is decent, but the nuke is a fail if its admin induced and/or your on one of the many poorly admin'd servers.

main problem is when its used its poorly used, i don't mind the team with all the flags getting in front by 100 tickets or so on a 1000 ticket server, but it has to be balanced for a chance of a come back, but the balancing system is that bad , that if it happens once theres more chance it will be needed again.

we joined this server last night 700 RU tickets to 250 US

have a guess who won>?

that's fine if your a good player, problem is that quite often the sides are so inbalanced thats nigh on impossible to do for your average player :(.

if it happens me Fallen rainbow etc swap teams and always turn it around.
unfortunately that's few and far between for players that can actually make a difference :(, so congrats.



surely it can't be that difficult to be some fairly simple server balancing into place, the player info is available so balance on k/d, and it can pick up air/tank for relevant maps.
 
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