Go for it, I'd like to see!
:edit: Something that does catch my eye is the difference between other character models and the player's own. Other player models tend to swing their rifle back and forth as they sprint, whereas the player's weapon stays relatively still.
Yep you do, hence why its such a big deal with starting off on a new engine, you might be able to take textures etc, but lifting a render from an old engine and placing it to a new one, with animations etc just isnt somethign you can do, plus theirs absolutly no point.
Yep you do, hence why its such a big deal with starting off on a new engine, you might be able to take textures etc, but lifting a render from an old engine and placing it to a new one, with animations etc just isnt somethign you can do, plus theirs absolutly no point.
Yes you can... what is your experience with 3D modelling?
Yes you can... what is your experience with 3D modelling?
Yes you can... what is your experience with 3D modelling?
Some years working in the industry for high rep company here in Belfast and will also be attending a workshop I got sponsored for working in Maya with kep workers that worked on the Avatar modelling.
Yes you can lift the simple basic modelling, but that would be a complete waste going to teh trouble or lifting it from an old engine to a new one.
Some years working in the industry for high rep company here in Belfast and will also be attending a workshop I got sponsored for working in Maya with kep workers that worked on the Avatar modelling.
Yes you can lift the simple basic modelling, but that would be a complete waste going to teh trouble or lifting it from an old engine to a new one.
Zefen got owned.
Ohh i never meant to imply it was cheaper or easier, i imagine getting the developers to work on a complete new engine from scratch is one he'll of an expense. It's kinda hard to explain, of course you can take the previous modelling, but, if you went to the trouble of a new engine, then it's gonna be used, and if they think theirs enough small changes, it's almost just easier to layout and start again, the kinda guys they have working there are industry leaders, it's honestly would take them that long overall in a project like this to put it together.How is it simpler/quicker/cheaper/better to have your staff totally remodel and re-texture and reanimate an asset that you already have in your studio's library? Doesn't make sense to me and I don't know any individual or studio that would do that when they have the better option available to them. Obviously you wouldn't do this for totally new content (as in new designs, not new versions of old designs).
No offence to you but the experience you've listed *sounds* good but I'm not convinced, based on what you're actually saying. An example being that you don't re-use "renders" in games, and in fact the only "renders" that ever show up in games are either cutscenes or pre-baked occlusion maps etc. I think you might be getting a little confused, that's all. Again, don't mean any offence by it![]()
This been posted?
http://www.youtube.com/watch?v=-d4zPapOtW4&feature=player_embedded
Also, Crytek, do you see how a game should be???!
I was impressed with almost everything about Battlefield 3. It’s beautiful, sounds awesome, and has some impressive destruction tech. But I wasn’t entirely convinced. For all the fire and fury of combat, the AI of the enemy soldiers didn’t impress, nor did your team-mate seem to want to help. That needs work. And I’m desperate to see what the developers do with Frostbite 2.0 in multiplayer. But, I came out grinning, if deafened. I can’t wait to play it. And I can’t wait to play it on PC.
Some years working in the industry for high rep company here in Belfast and will also be attending a workshop I got sponsored for working in Maya with kep workers that worked on the Avatar modelling.
Yes you can lift the simple basic modelling, but that would be a complete waste going to teh trouble or lifting it from an old engine to a new one.
Not really. What he said actually shows a lack of experience as it doesn't make sense.
Which is what you were denying is possible but now it appears its not?!
Was it...sorry reading it back i suppose that's how it reads yes, so i honestly take that back, but really, theirs very little chance they havnt gone back and worked it from the ground up.