no chance in one year ish they totally rebuilt a new engine game thats bs i know it we know itthats why i said at the start but in the video thats just what the dice guy says.
we just hope they have guess we got plenty of time to see![]()
Some years working in the industry for high rep company here in Belfast and will also be attending a workshop I got sponsored for working in Maya with kep workers that worked on the Avatar modelling.
Yes you can lift the simple basic modelling, but that would be a complete waste going to teh trouble or lifting it from an old engine to a new one.
its like watching a movie, the technical achievements with this pre-alpha is amazing:
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I'd like to see more sway with the weapon when running. Look at your weapon and then look at the guy ahead. His rifle is all over the place and a lot more realistic.
I'd like to see more sway with the weapon when running. Look at your weapon and then look at the guy ahead. His rifle is all over the place and a lot more realistic.
:edit: Something that does catch my eye is the difference between other character models and the player's own. Other player models tend to swing their rifle back and forth as they sprint, whereas the player's weapon stays relatively still.
the animation is incredible
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the animation is incredible
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Is that a cutscene though, because i can't see a weapon? I guess we won't know the true extent of BF:3 until the beta appears.
Is that a cutscene though, because i can't see a weapon? I guess we won't know the true extent of BF:3 until the beta appears.
Edit: Seems to be, being dragged.
Seriously did you BOTH need to quote the damn animation?
the animation is incredible
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Seriously did you BOTH need to quote the damn animation?
the animation is incredible
![]()