Black Desert Online

Well, that was a complete waste of 2h20min (and time submitting a ticket).

Turns out the reward is loot on the floor to collect - so i couldnt have got it in the first event because the game wouldnt let me respawn. The 2nd event, i kept respawning with low HP and dying from attacks i couldnt see which must have been huge AoEs as i was keeping my distance and hitting from behind. So i waited on the sidelines, with my "hit the boss at least once" and when it went down and people finally moved out of the way so i could get to it, there was no option there for me.

On the plus side, forgot to mention they also sent out 2 items earlier.

[Event] Awakening Commemoration Box II (10 cold draft beer, 20 armor stones, 5 mem framents, Armstrong skill guide (1 Day), travellers map, and Lauren Family Gift Box which has a lotto of pretty high-end items)
[Event] Value Pack (7 Day)

- I got an Ancient guardian seal necklace, which was on my build list. Not quite a Kzarka weapon, but i'll take it :D
 
From what i saw of that video, its got elements that might be helpful, like understanding the failstacks system, but wouldnt say its a beginners guide etc. Its stuff thats useful to know before you get too deep and make mistakes. The sort of stuff you'd be doing in the first week most of it is pretty much reverseable.

Ive been playing for almost 3wks, and i think the biggest thing if found is to play it how its designed to be played, and not ignore what they want us to be doing. Its stupid, but i basically treated it like a survival game, stockpile everything you find, unlock access to new crafting options, and build my own little empire. However the game wants us to kinda cooperate and be focused. If you jump in deciding you want to be good at fishing, make tools, do lots of trading, and go round killing everything, well you can do that but its painfully slow because you dont have the infrastructure to, you need facilities (storage, worker lodging, workshops etc), and that requires CP (Contribution pts) which you'll gather by doing side-missions for random folks you meet.

If you follow the main quests you're given by the black spirit fella, and when you're asked to go to an NPC to do something then maybe take a look at some of the side quests and see if they seem doable. The game sends you to a few people along the way who'll introduce you to specific life skills like cooking, fishing etc and theres no harm in building a small enterprise of a couple of workers who go fetch certain things you can sell or use in the future. However pretty much everything has a min & max price determined by the game, which keeps the market in check, if you need something for crafting then most things can be bought from what others are trying to sell, so as ive found out lately, anything you're not planning on using or seems like its rare or expensive, its probably easier to just offer it up for sale rather than try and stockpile 80% of the stuff you loot, like i was :D Find a crystal - oh maybe thats one i'd want later, i wont sell it cos it'll be annoying if i have to buy one later on, i'll just stick it in storage... with the other 30-plus, and look into it later :/
I ended up holding myself back because i needed so much storage to hold all the stuff i *might* need.

Im still trying to be self-sufficient with things, but ive accepted the marketplace is cheaper than vendors and with more choice, but quite often the impact of trying to do everything yourself is that it can prevent you doing other things. I rented a farm plot (4CP, which isnt that cheap) just because a quest wanted pepper in the ingredients. Took me a few days too, and all i needed to do was buy the damn stuff off the market and cook. It could have been a 10min quest - i got in my own way... and i still have that plot and havent completed the mission :D
You need iron - buy it, its cheap. Cheaper than buying access to an iron mine, buying the connections from that location to your towns storage, and then waiting for it to be gathered by your worker just because a mission asks you to build an axe. However mining because you want to sell the goods or know you'll need it later, thats fine. Its obvious, but worth saying.

The combat, storyline stuff, is pretty straight forward. The complexity is in becoming skill in certain professions.


On a side note, i mentioned i'd started a Ranger character, the first 15-20 levels i really wasnt sure about it. However around lv25 through random button mashing (and them being auto-unlocked as i hit the relevant lvl) it got so much better. Its got me wondering about some of the previous characters i'd started with, i was probably comparing the Sorceress at say lv35-40 with what i was starting fresh with, not realising that many of their skills are locked and thats why its underwhelming, im comparing a limited character with a fairly capable one, and thinking more AP isnt going to make them better because the mobs will get tougher too.
Screwed up a little yesterday too. Turned all my iron ore to shards, then turned that into ingots. I need steel, which is iron shards & coal, i'll keep some, but ive bought 2 more iron nodes & extra lodging to play catch-up. I did get a professional human worker though, so pleased with that.
 
New (minor) Update today, and a new event too.

Something to do with 'candy' dropping from mobs and gathering, getting a mission from certain NPCs for empty boxes, and putting candies into it (basic cooking recipe i think).
Reward - [One of the following]:
  1. Intermediate Accessory Box (X1)

  2. +2 Silver Embroidered Clothes Box (X1)

  3. Memory Fragments (X20)

Certainly wouldnt mind a +2 outfit, been trying to make one for a few skills (fishing, cooking & training) and losing them.

Theres also another event based on your 'House Fame' score. 5 tiers of rewards, based on scores of 100/200/300/400/500 for anyone joining from Jan 1st, and 600/700 etc for those before Jan 1st.

  • 100/600 Points = Black Stone (Armor) X10

  • 200/700 Points = Black Stone (Weapon) X10

  • 300/800 Points = [Event] Cold Dark Beer X10

  • 400/900 Points = Hard Black Crystal Shard X2

  • 500/1000 Points = Intermediate Accessory Box X1
Im already 560 so nothing needed, but you also get the tier you're score matches and all items below. So i'd get all 5 rewards as newbie with 500+.

Got my DK creation reward, dont think i knew what we'd be getting, but it was 1x 10m gold bar, 3x Lauren reward boxes (got Witches earring, Necklace of good deeds, and Bensho's necklace - around 22m MIN value) and a 7-day horse whistle. Which is pretty impressive considering im loving the DK, and it already had rewards of: 1m gold for hitting Lv15, 2m for Lv25, 3m for 35, and 3 hard & 3 sharp crystal shards for Lv45. So thats like 50m value.

Not really sure what the patch brought otherwise :D
 
Morley, did you get your internet sorted? Last you mentioned getting on to try the DK on release. Did you like it?
I got mine to Lv56 a few days back and really enjoying it, was so looking forward to having a char with an Awakening weapon and after about 20-30min of trying to search for how i start that chain of events, i found the answer - which i wouldnt mind but i'd read already. Was gutted, i'm not keen on grinding which was what i'd done in the 3-4 days running up to it, its fine doing the 'kill 100' missions, even if its kill 100 of X, 100 of Y, 100 of Z etc at least its something new, but it feels like your progress is stationary, and losing 1% cos some PK'er cant ask ppl to leave so they can power grind their 8th alt on TRI gear so others can struggle through it... its a PITA.

I've got my Energy to 214 & CP to 198 which has really opened things up more, able to insist on hiring only Prof workers and buying frivolous nodes for things like lodging so i can look for workers before sacking the skilled ones etc. Used to be a case of getting what you could before EN got low and you were looking at a junk worker or nobody working on the new resource node for a day.

My Sorc is still only Lv54, purely life skills now, a couple of hours processing (Art3), and AFK horse training (just bought the merchant wagon for it). I gather its a lot of fun with the awakening weapon, but im finding it hard work since first trying the DK, maybe just havent identified the best skills - probably need to find some videos on her combos as im probably using fairly basic attacks.

DK was running 134/192 upto Lv56, but its on the backburner for a while now, focusing on life skills and some daily combat, 57+ can wait, especially when its now wanting me to go to contended farming places (was Elric, now Sausan) for stupid RNG kill quests. Ive moved most accessories to my Lv51 Ranger (120/103) to level and do boss fights and collect sympathy loot :mad:. Getting a bit fed up of having absolutely no clue what the boss fight mechanics are and seemingly dying without seeing a telltale sign or even knowing what killed me. Kzarka is fine, Bheg, Red Nose & Dim Tree are okay but unpredictable, Mudster can be a pain, but Karanda... WTF?!
I definitely need to level my health, but i need to watch some videos that show what to look for and how to respond, cos from 120 to 150AP you're looking at 100m items and i cant justify that on an Alt to fight bosses and get 1 stone, 150-250k silver+gold and a pat on the back. I seem to get Kzarka loot maybe 2/3 times, and out of about 6 fights only twice has it given me Auras. If i was 1/50th towards a Kzarka box then i can see progress, but instead im about 1/150th on loot alone. I cant rank without better gear, cant justify better gear without getting better loot, and half of them in there are rocking TRIs & TETs on boss gear etc simply going toe-to-toe and hammering massive amounts of DPS while im flicking at its ear and getting 1-shot'd.
On the plus side, i am learning the Rangers combos, which in time i'll hopefully be able to fire them off with ease rather than being clumsy with incorrect moves, and if i level her up further it can only get better (and some loot along the way).
 
I Have got my internet up and running, I've got a DK to level 56 a couple of days ago, it's a good class but now she's 56 I'm focusing back onto my main a Musa (currently 153/179), I've been trying to focus on getting my armour to PRI, already have my main and secondary weapons at DUO and most my accessories to PRI.

I've not really got to the point where I've gone to any of the world bosses, this weekend was spent just catching up on the story quests, completed all main story quests up to Mediah, after that me and my brother and 2 of our friends will start to focus on Valencia story, as we are now all level 56 - some of these quests can be difficult to complete solo (unless you have good gear).

I've start levelling another character to level 56 a Wizard this will be my 4th character to level and one I think I'll use at the world bosses as the Ranger's awakening isn't a bow it's melee, my logic is to keep as much distance from the world bosses as possible.

As far as I understand it you don't loose XP by being killed by a player, you only loose it if killed by a mob? Unless he got your health down really low and a mob managed to get a hit on you? Me and my brother was grinding Elric's to level to 56 and this happened to us, we just kept going back to the same spot as we didn't get any communication from them asking us to leave, I think this is called "Karma Bombing".

This is a part of the game that confuses me, because if someone doesn't talk to you, or request you to leave but instead just PK's you. Does this mean you still have to leave the area? I Don't think so, the way I see it he can either carry on killing you (thus running the risk of getting into negative Karma) or just make sure they kill all your mob's! I think we all got killed twice before they realised we weren't going away, after that they left us to it and moved on.

At the moment my focus is to build a Sail boat, so I'm doing the daily quests to get the plans whilst using my Life Skill alt to farm the materials I need, which will take me ages (I need 80,000 logs)!!
 
I'll probably be making a Witch/Wizard next for those reasons, i just happened to have took a Ranger to 47-48 before getting somewhat bored of doing everything twice in the same day (3 at one point), and never felt like the Ranger had much going for it - but at the same time i was doing this with +7 weapons and meh everything else so making it harder on myself in reality. However reading about it being very good for at least getting loot from boss without needing to stand under it, made me want to try and give it a go seeing as it required little effort making it able to attend. The Witch/Wizard Awakening has had me confused for a while, still does. For ages i didnt know wtf those fat little rock fella's were, they werent pets but certainly not mobs. Then i realised it must be one of their awakenings. Then i saw the floaty guy, decided that must be one of their Awakenings, the rock fella being the other... and then yesterday while waiting for others to show up for a boss, someone flips between floaty and rock fella... IM SOO CONFUSED!! :D

Was there a specific reason you went wizard over witch? I like that their secondary is the dagger, so it carries from my ranger, it just means i need a decent staff to have a strong loadout without spending much.

Im currently 590/3220 with the Epheria sailboat, 9 workers, got all the steel & flax fabric a while back, the pine is coming along easily, but obviously the logs is the key ingredient the rest are irrelevant.

Ive bought nodes in: Flax, Fleece, Cotton & Silk (apparently fabrics are high XP), 3x Iron, 1 Zinc/Plat, 2 Pine, 1 Cedar & 1 Maple. Those are purely for processing. The fabrics and ores have 2 processing stages, so more ProcXP. Cedar cos its the closest thing to Trent and a free worker, Maple i added yesterday to start making my own kitchens (might give up some Scantling for the adv kitchens though).
Stockpile the logs and do them last, hopefully i'll hit Master1 by the time i need them, the higher the better. Ive got 36hrs left on Kamys Blessing (+2EN) so i plan on trying to do a few 2h lumberjack runs because even with a 3sec gather, energy drops so slowly (lollypop helps too), when its a long wait per-tree i get bored too quickly, it doesnt keep me occupied when im unable to do anything for 10sec like early on. Pretty sure i could gather 400-500 logs from over 200 energy & regeneration, process cedar while im there to AFK and get energy back, then go again at some point.
It should comfortably be below 20k logs for Artisan, the Dulfy guide says 12k at Artisan, so im hoping thats accurate and i could possibly get 10k for Master.

Based on a generous 1hr per item and 9 workers, theres still 200hrs of work left before the timber squares are required, and then 100hrs of just that. So 2wks left purely in worker terms, though i could add more workers if need be (lodging for 16 more in Epheria alone).
 
Yea gathering can be a pain in the back side, but you have a chance to get rare items like hard black shard's etc. (these don't normally drop killing normal mobs). I have around 200 energy too, I can gather about 400 - 500 logs in an hour or so gathering. That's with using food, potions, drink to get my gathering and movement speed up to +5 it makes the whole process a lot less tedious for me.

I'm not sure how close I am to making a ship yet, I haven't even got the plans for it. I've got about 12 out of the 20 plans that you need to do it, so I'm not far off, I've been harvesting Iron ever since I've been back playing so hopefully I'll have enough of that to make the ship.

The reason I went with Wizard is there AoE abilities are really good once you get your awakening weapon, I've seen what they are capable of doing once geared. The wizard can summon either pet I believe both have different abilities, I've not looked that much into them though. They're awakening weapon is two balls, one is flame and the other is water/ice.

Of all the classes that I've played I still prefer the play style of the Musa though, it's a class that is so mobile and does a lot of damage too, plus has a fairly decent heal too, I think that character will always be my favourite.

As far as bosses go, this YouTube video is really helpful:

 
Does anyone have any tips for someone that loves the games theme, style and systems etc but quit due to having no one to play with during the release. I also found the grinding hard, mob stealing was terrible on release :c
 
Mob stealing still happens to a degree but only in the areas that are level 50+ even then there are plenty of areas to choose between unless you are level 56 that is!

As far as playing with people, I'm currently only playing with my brother and a couple of friends all in a guild together, but we are all learning the game together and slowly increasing our gear, your more than welcome to add me as a friend though! What level did you get to?
 
Morely - I managed to get around 1500 logs last night in 2 stints, im at 2500 logs and chopped about 250 of them so my workers could make some Adv cooking units. I'll be doing the same thing tonight, but i also saw another Kama Blessing on my cook/valk so i can get another 7 days of +2 energy, between that and the lollypops its a big help.
I think i got 1 sharp, 1-2 hard last night, i might look and see if theres a luck based buff i could take to help my chances, im not sure how but my main has 4 luck, and seems like its 3 luck default, so only +1 luck would register but it'd worth a few potions i suppose, given the number of times id be open to gaining something.

With the ship, do you know whether it has the same lifespan thing, where after so much travelling its useless and you need to make/buy another?

I also managed to get a Liverto bundle from a boss, first time ive had more than 300-500k silver i think, was maybe 15 of us doing RN, DT then Bheg back to back as they all spawned within a few minutes of each other, the others i got pity loot, the last actually gave me something to reaffirm the idea its worth the hassle of stopping everything to switch to a boss alt. I was also firing off the rangers main skill pretty consistently which at least makes it feel like im making progress towards having a better chance of decent loot.

Thx for that video too, i did look up one for Karanda the other day and i think that helped explained a lot, so something showing the others will make a lot more sense of them.

Techen - the problem areas tend to be places where the mob density is high, particularly in the higher lvl areas. AP-heavy folks claim the good spots, but theres usually plenty of trashy outskirt spots where you can get kills if a mission asks you to, but if you go in deeper to better ground, there is a chance you'll get stomped on by bullies.

I really wish there was a PvE channel, make it so you're locked to that channel (Region1-6 etc) for a week or w/e so people cant just hop in & out as they please. Ive got zero interest in PvP, maybe id do the node wars type stuff, but not into anything else, and yet unless im willing to give up a significant portion of the characters ability, its forced upon me. I'd quite happily tick a box that said i'd never have the ability to turn PvP on, in exchange for staying safe. I'd also be willing to forfeit the levels ive gathered on my ex-main (first char) who's now my life skill alt, and go back to 49.99. Cant do any of that though. I suspect what might happen is once ive got the boat out of the way, i'll level my cook who's only Lv34, and take my Sorc to 56 and see what her Awakening weapon is like. Having a 2nd life-skill character would be handy, its extra house-fame pts ($$) but it gives me 2 characters i can gather with to a decent degree, not 1 and a bunch using junk 10-30 dur tools.
 
Joined a 10x relic group last night and got about 72m from it, sitting at around 135m and thinking i might try and scrap some more together to grab a DUO Liverto Staff and just plough straight through the missions without messing about. Ive deleted (waiting, technically) my Zerker and Warrior, im going to try Wizard and Musa. Im playing it occasionally with someone who runs Musa so it'll be useful being able to see the character for myself and give him directions on some of the decent moves he CBA looking and finding out.
Need to make them both tomorrow and recover 30 levels, recover my family fame score so i get my 500k still.

The patch notes dont seem particularly spectacular, the new event is a revival of what they did last year and it seems pretty blah. Collect blossoms, grow trees, sell blossoms or swap them for cosmetic earrings. Big whoop.

Morely - Have you or your friends bought any pearl pets? I keep considering it, but i hate buying locked content, and the only way to get one otherwise (cat or dog) is something like playing for 5000hrs, so a little more than 200 days straight. Apparently it makes grinding easier, cos theres no/less R-spam involved, just keep fairly mobile so its not 50% fighting, 50% up-down-up-down... grabbing loot, and i absolutely hate leaving loot behind, cos in my mind everything i'd leave behind is amazing and worth millions. Im thinking if i did, i'd buy a cat & bird, hold out for the dog in time played. Call them Tweety Pie & Sylvester :D
 
Morely - I managed to get around 1500 logs last night in 2 stints, im at 2500 logs and chopped about 250 of them so my workers could make some Adv cooking units. I'll be doing the same thing tonight, but i also saw another Kama Blessing on my cook/valk so i can get another 7 days of +2 energy, between that and the lollypops its a big help.

That's really good going!! I can't see an end to it yet, I'm just going to keep grinding away and hope I get there at some point. As far as I'm aware the boat can be repaired, it would be a bit wrong if you went through all that hassle building one, for it to just break on you but it wouldn't surprise me if that was the case.

I have 4 pet's in total, I got 1 of those for free with the package of the game that I purchased (Conqueror's pack I believe) the rest I have purchased in the pearl store. At the moment I have 3 tier 3 pets (all around level 9) and 1 tier 1 (also level 9). when I'm grinding mob's with my Musa I have no need to loot anything extra my pet's cope with the loot just fine. Each pet gives you extra abilities too, birds tend to pick out the rare spawn mobs, dog's can mark hostile enemy players, I'm not sure what cats can do off the top of my head, the desert fox helps with heat stroke in the desert.

In my opinion pets are well worth the money you spend on them, if I had to loot everything manually I don't think I would have played the game as much as I have, or at least I wouldn't of grinded as much as I have lol.
 
Ship - its the whole 'life-span' thing, wagons certainly have them, and i believe at that point they either go extremely slowly or go poof back to the ranch it was last taken out of. So its something im concerned about. It could be that you could sail from Velia to Ratt a hundred times over, or maybe it just doesnt have a lifespan.

Okay, ive made a huge discovery, its called Google :D Seems it doesnt have a 'lifespan' its forever, however it has an energy bar which i guess is comparable to a horse in that it needs something to recover it else it crawls along - repair kits = 2 plywoods of the same type, so AFK-able resources at least.
http://forum.blackdesertonline.com/index.php?/topic/128498-patch-notes-january-25th/

Pets - The cats are good for pointing out untouched nodes/resources, saving you running up to empty nodes i guess.
Life-skills are more my thing, and apparently the new finch bird has an even wider range than others - which some are saying is good and bad, as it sometimes ends up needing to catch up - not sure i see the issue really - if its behind cos it was looting and you've moved on and need it to loot there and have to wait, its like its not doing nothing. If its still at the last point because it doesnt need to move to be in range of you and takes a few sec to get there to loot, it could be annoying i suppose.

So i thought T2/T3 pets meant owning 2 cats/dogs/birds whatever, breeding them, and the end result being 1 better pet instead of 2 lower? Does that mean you bought 6 pets (3 pairs) and 1 solo, or something else, cos doing it the horse breeding way im fine with, but if the parents are consumed, what would be better, 2x T1 or 1x T2, T3 if i get lucky... how significant are the tiers, is it improved passive buffs (i think cats have life%, others have skill%, combat% etc) or other stuff. I suspect quantity over quality is better initially, and breed them if adding a 5th etc?
 
yea you are right, you have to breed pets together to get a higher tier pet, the perk of doing so is that the pick up times are increased slightly. So to answer your question I think it would be better to have 2 tier 1 pets than 1 pet at tier 2. I've spent a fair few pounds on this game since it has been released, mainly on outfits etc
 
I bit the bullet and bought a tabby cat & rose finch, havent done anything with them yet but i started a Wizard & Musa last night so i'll take them out then. Loving the wizard, not convinced on the Musa yet - does the job but doesnt dazzle me, but only lv20 so plenty still to come from it. The wizard having the lightning from the get-go, something i always liked in the Sorc, was really nice to see. Great for pulling mobs, and <lv50 probably does a pretty convincing job of killing them quick enough too, and quite a few of his moves are similar on other characters but it just has a bit of flash to it all, makes it more interesting.
Got an Awakening box from a boss fight (Red Nose), so the RNG is being kinder to me at least :D

Ive also started another city re-shuffle.
Main = Calpheon, can max out storage without spending too much. Has the random stuff there: stones, event tokens, stuff coming in to be worker-processed (plywood, adv kitchen, tools) and the 'collect xxx for $$' items i'll often let build up before cashing them in. Cook is there too, so plenty of food items.
Velia = raw mats, stuff to be processed - largely metal-stuff. Means i can keep my Sorc there and do some afk-fishing or go out in the boat without too much faffing.
Heidel = Alchemy, havent touched it and figured its perfect for the wizard to level, i always park my ranger on the crossroads cos its central to the non-desert bosses, so ideal placement for him.
The rest are mostly whatever nearby node they're farming. Olvia has starter gear, so i can start up head to the first objective and pass the storage and gear up.

Im now finding that im investing in nodes just to spend the points, and ive had a wagon node (5cp) unable to do anything for about a week because i didnt notice it wanted sturdy plywood, which requires alchemy stuff, and a toolshop that cant make gold tools cos it needs alchemy stuff (pure iron crystals or w/e). However its a lot easier to give up a node or building to rethink things as a result, so im finding its got a much nicer balance at the moment, im able to try things without everything else having to come to a stop. I havent even done the Calph dailies much the last few days (maybe 1 in 4 days) and still seeing CP Gain.
 
I still think I should try this out

I'm a casual player and don't really intend on getting super competitive etc just due to time to play.

Can this be enjoyed on a slower more casual level, maybe even PVE only?
 
I still think I should try this out

I'm a casual player and don't really intend on getting super competitive etc just due to time to play.

Can this be enjoyed on a slower more casual level, maybe even PVE only?

Yes you can play this as casual as you want. There's a lot of depth to the combat alone, working out combo's and tweaking your skills.

I can give you a guest pass to test it out ? (and codes for a few others if needed)
 
I have zero interest in PvP, and theres plenty in there to enjoy still. It certainly helps if you've got someone to play it with, cos the life skills (cooking, fishing, gathering, horse training etc) which are a big part of the PvE appeal, have quite a lot of down-time involved. I cooked some beers earlier, that took over 1h although it was a large batch because i have a lot of workers who demand it to keep working, and theres no interaction - its enter the recipe and let them go. The plus side is you could do something like that between waking up and going out to work, or when you get home. You can minimise the game and stick netflix or w/e on. Ive played other games while doing AFK stuff.

The missions aren't really anything amazing, but the size of the world map, and the fact that its a very pretty world as MMO's go, its nice exploring it and seeing the different areas as your doing the missions. The areas have their own authentic & coherent feel, realistic rather then fantasy.
Combat is somewhat rewarding when you get into learning the right commands to initiate a specific move/skill, you can still button spam your way through, and the moves can be put on a 0-9 hotbar to simplify things, but its kinda cool when you get into a rhythm and you have some powerful skills you can unleash.

Its something you can easily sink a lot of time into, but at the same time the game is heavily centered around hiring workers who'll gather specific resources for you, and as long as the game is running (and they have energy, which is what the beer recovers) they'll work 24/7 while your doing combat, sleeping, or at work.
 
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