Soldato
Just completed it. Very impressive for a MOD and such a nostalgia trip!
Can't wait for Zen
Me too! Really REALLY enjoyed it. Far more epic than I remembered!
Just completed it. Very impressive for a MOD and such a nostalgia trip!
Can't wait for Zen
Thought there was a fast weapon switching checkbox in options ?
Kill the barnacle, then jump across the gap. You need to sprint-crouch jump, but it will work. No need to lose health.
LOL no... You need to go back the way you came, jump down the ledge and walk underneath!
Simples!
Also you don't get the "crouch-jump pack" until you get to the Zen portal ^_^
Er, he is talking about regular sprinting + crouch jumping. Not the long jump module.
Still though, you can't make that jump...
Still though, you can't make that jump...
There is, but it doesn't work as above. It still cycles through the weapons, but removes the need for the 'click to select' part.
Still though, you can't make that jump...
I did it another way anyway D:
I suppose like most, I just hot key a couple of primary weapons and use the mouse wheel...I did have problems with the weapons switching by itself part way through a clip sometimes ! very annoying, was that your thoughts for going direct selection ?
Besides, if you do it any other way you miss out on the health / recharge stations that are just across the gap.
I’m also not really a fan of the health and load/save system. This is more of a personal problem though. I’m quite pedantic, so whenever I play a section and lose quite a bit of health I always quick load it and try it again a different way There is some fun in that I suppose, but I’d really like to be forced into flowing with the game more. I also can’t let any ammo or health packs escape, so I’m constantly rooting around for them. It’s a flaw of mine really, rather than the game but I do think other games handle the health system better.
Just for the sake of debate, does anyone have any negative points, either with Black Mesa or Half-life in general?
I know people won’t like me saying this but I think the combat is showing its age. I mean, it’s quite simplistic, for example, you can’t really play sneakily or anything. The only choice you have to make is what weapon to have ready when an enemy appears. Often it’s just a case of waiting to until the soldier or whatever come round a corner then blast em, or maybe set up a trip mine, but that’s about it. It’s really a limitation of the A.I.
I’m also not really a fan of the health and load/save system. This is more of a personal problem though. I’m quite pedantic, so whenever I play a section and lose quite a bit of health I always quick load it and try it again a different way There is some fun in that I suppose, but I’d really like to be forced into flowing with the game more. I also can’t let any ammo or health packs escape, so I’m constantly rooting around for them. It’s a flaw of mine really, rather than the game but I do think other games handle the health system better.
I recall a series called Project IGI, now you want a real challenge try that !
IIRC the first had no saves and next to no health, could take a couple of evenings to get through one level.
Probably the hardest PC game I've ever played.