Oh definitely a must-have, used it all the time playing Bl1
I've been tempted to replay Bl1 recently too, never actually got round to the claptrap revolution dlc
yea me too, but to replay BL1 would be a massive download.... but for some reason i just cant be bothered.![]()
@Chid et al - cool, will add when get home
Can anyone point me in the direction of reasonable sl4g based SMG or AR? I've just started playing UVHM and it's pretty clear that sl4g is important. Only sl4g weapon I have is an E-tech Moloko sniper, but I'm not really a fan of E-tech snipers these days.
@Chid et al - cool, will add when get home
Can anyone point me in the direction of reasonable sl4g based SMG or AR? I've just started playing UVHM and it's pretty clear that sl4g is important. Only sl4g weapon I have is an E-tech Moloko sniper, but I'm not really a fan of E-tech snipers these days.
Tempted to get this game. How much extra is it for all the dlc ect? Sorry for possible stupid question.
Tempted to get this game. How much extra is it for all the dlc ect? Sorry for possible stupid question.
I found it was better to use a homing sl@g nade, like the o-negative sl@g transfusion nade, available from one of the seraph vendors. Then use a high damage fire or shock smg once the enemies are sl@gged. If you use siren or commando you can use their ability to sl@g multiple enemies also.
If you use a sl@g smg then after the first shot it'll be just like using a non elemental weapon.
In Ultimate Vault Hunter Mode, targets afflicted with Sl@g take triple damage from non-Sl@g attacks, and 150% damage from further Sl@g attacks.
Tempted to get this game. How much extra is it for all the dlc ect? Sorry for possible stupid question.
Also in response to your second point:
So sl@g weapons are just generally better it seems
So sl@g weapons are just generally better it seems
so he gets 40 rounds SMG S*** to start and then 80 rounds fire
EDIT: ahh seems you're right
You can get a skill for Axton that makes his turret sl@g enemies. might be handy in UVHM, depending on how long his turret lasts. Not actually tried.
The Sirens phaselock is amazingly good in UVHM though. If you use the skill that makes it move to a new target after killing the first one it can wipe out like 3-4 enemies. Also pulls enemies in and ****s them all. With the enhanced cooldown rate of the legendary mod and a relic that gives 30% cooldown its pretty much always available to use as well.
So sl@g weapons are just generally better it seems
You only want to shoot him with your sl@g gun until sl@gged, then swap to the fire weapon. Will get you a quicker kill.
because there's no gun that will kill him quickly