as long as the game is fun who cares about mechanics/semantics ?
Why? Are you under the impression that game mechanics don't make a game?
The thing is you can't have it both ways. The regular hipfire is your generic 'slowly increasing spread the longer you fire' mechanic. That is sure as hell not a part of twitch games like UT. Then its thrown in the iron sights which as you said, slow things down, except its using no recoil which is meant to speed things up... Seriously what is it? You can't be trying to speed up the game and slow it down, either weapons have recoil like they do in hipfire or they don't have it at all.
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