BRINK

Got mine from direct2drive when they had one of their sales on. They're asking 30 quid for it at the minute though. I got it for 23.
Excellent game.
 
Had a few games on Frenchies server, good games, no lag. Our team got consistently owned in all three games. Also seem to remember getting pwned by you a few times FrenchTart. :D Good games. I am the Pleb b.t.w. ;)
 
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Aye some nice games indeed.

Without bots is so much better.

But I think it needs some kind of auto team balancer like BFBC2 had added because I had to change sides a few times tonight to make them even.

Yeah. The only server cvar I know for team balance control simply forces players to join the smallest team - obviously does nothing useful when people leave a team though :/

Apparently some ETQW admin control tools work with Brink so I may be able to get something working.
 
Had a few games on Frenchies server, good games, no lag. Our team got consistently owned in all three games. Also seem to remember getting pwned by you a few times FrenchTart. :D Good games. I was the Pleb b.t.w. ;)

Ah yes. Pretty sure you got me a few times too :)

Who was it that kept on killing me and disguising themselves as me? It's really disconcerting to see yourself running around :p
 
That level is a ***** when everyone is all holed up in that little room where we need to hack.

There are a lot of stupid areas, like this.

For 15 minutes the resistance didn't get out, they had everyone looking at the only two, very small and narrow exits (they also had elevation), to the point they would come around the far corner and spam grenades killing people at the spawn command station. There was no way out, we were spider-holed into one path to take and no alternative option.

Other maps get around it, this one doesn't, hopefully they add more paths because it was pretty much spawn camping.
 
Yeah it's probably the biggest fault with BRINK atm actually, and it's a pretty big 1. I didn't realise how bad it was till today, the bottle necking is absolutely ridiculous on some maps. It's impossible for the attackers to do anything unless they are against a very poor team. It is just frustrating to play and puts me in the mood of "I really can't be bothered to play anymore today", especially if you're in 1 of these bottle necking situations for 5 ****ing maps in a row.
 
They need to move the position of the base turrets on that level to be a little further up the path so the resistance can't base rape.

Or like you said add another path way to get around.
 
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