Soldato
I think the problem is they started to develop this exo stuff when they saw the hype Titanfall was getting. If they knew how quickly that game would die I bet we'd be seeing something else now.
-Slower movement speed than AW, especially in the air.
-Air dashing and wall running are not ideal for combat. Mostly used strictly for traversal.
-Water combat is "seamless".
-Much more ground based than AW.
-Wall running is stricter and less abundant than Titanfall. You won't be bouncing from wall to wall with little loss of momentum like in Titanfall.
According to TmarTn's impression video, "The thrust jump is more to get around obstacles or to get onto a second story floor. It's not meant to evade gunfire. Most of gunfights that happen in Black Ops 3, happen on the ground. It's not anything like the Exo-Jump was."
Where did you pre order from?
David Vonderhaar @DavidVonderhaar 7 minutes ago
Lanes. Lanes. Lanes. Combat still in frame.
Hopefully that means no crap map layouts like on AW where you can be shot from any angle.
I see no reason for Ali to lie about that, he'll just look like a stooge if it's proven wrong, too much at risk to lie.
Tmartn is a sell out though, he talks like "oh I don't want to wait till November to play bops3" when he's already playing it, and he puts out videos about a breakdown the moment a trailer goes up, obviously fed info first.