Is it really a killer ? DMZ is casual as hell, gear has no real value or worth and is incredibly easy to find, does anyone really care when they die or lose gear ?
When you lose your large backpack, it can take a good while to find another one and they cost something like 30k in the shop so you can’t even buy one unless you complete a few contracts which is tricky solo. The small backpack can’t even hold a weapon and has very little space for picking up stuff to earn money to buy a large backpack. I’m sure it’s much easier if you have a reliable squad, but that almost never happens with randomers.
Plus you lose your 3 plate armour vest and you’re playing solo and have no one to res you which is a major drawback. One plate is never enough, even the AI can drop you in two shots from miles away so it’s hard to grind back and then if you buy a better vest you can’t afford a big backpack too.
You lose your contraband weapons permanently, so that class golden gun I picked up from the operator I killed during that legendary Exfil yesterday, that is gone forever.
Also, my own insured weapon, the fully upgraded sniper rifle that actually gives you a chance solo, that’s gone on a cooldown for two hours, which could be the next 4-6 matches if you don’t get lucky and I don’t have any other silenced sniper rifles in contraband so that’s another setback. So yes of course it is a pain.
Because the game keeps crashing.
If you die in DMZ, fair enough, but when you play a near-perfect game, and somehow get through everything solo and kill a whole squad of spec-ops and are carrying the prisoner to the Exfil chopper or when you finally killed the Chemist solo and barely survived and are sprinting to the Exfil with that lovely yellow gun that you have been trying to get for weeks and the flipping game crashes yet again when I am 20 metres from the Exfil and you lose everything – purely because the game keeps crashing – yes of course it is a pain.