Really? I thought they were done with them as its been a month since the last one and they've been doing the livestreams instead.
I bought the premium version last week, figured i might as well, but shortly after it occurred to me that the price difference between basic and premium on CDKeys is basically the same as it is on Steam (£29 diff on CDK, £33 on Steam), all the saving is coming from the base game, and chances are if i buy the DLC from CDK when it releases, it'll have a saving there too, plus im not that fussed about the radio stations so they can be skipped.
oh, and theres news posted on the CS2 steam page about Mods & Performance
Cities: Skylines II - Ultimate EditionCities: Skylines II - Ultimate Edition gives you access to the Base Game, the Waterfronts Expansion Pass, and an additional 3 Creator Packs and 3 Radio Stations.Included in the Waterfronts Expansion Pass is the San Francisco Set, the Creator Packs Modern...
steamcommunity.com
"First and foremost, our in-game editor is currently in its beta phase and will launch shortly after release"
Not a great start...
Not overly impressed tbh. It makes sense for console platforms though, but the fact that it isnt ready for launch, and they've left it till a week before launch to bring all of this up, is a little disappointing. We dont even know what will be possible with these tools. Maybe they're much better, who knows.
edit - their FAQ on the Paradox forums point out that consoles will only get asset mods, nothing that touches the code. Thats pretty significant, considering a lot of the best mods are fixing shortcomings in the base game.