Agreed. Running pipes in the original game was trivial and had no gameplay value, I won't miss it! Having it linked to roads makes sense. The new power stuff definitely looks good.Water pipes were mainly just busy work though and power automatically linked up in built up areas anyway.
I think its change is quite interesting, particularly the concept of power bottlenecks. You actually have to build a power grid now, that could get complex in a big city.
Ground water looks like an interesting idea too.
REHEHEHEallly.... got to say, at 25 quid I'm actually tempted to get it on steam rather than playing it for nought on gamepassCurrently 24.99 to preorder at CD-K
Decent saving - might as well!Currently 24.99 to preorder at CD-K
160 square KMs, nice
Smaller compared to the 81 tiles mod but with the much better asset scaling in Cities 2 it will "feel" biggerHow does that compared to 81 tiles mod?
Smaller compared to the 81 tiles mod but with the much better asset scaling in Cities 2 it will "feel" bigger
Its the scaling, you could almost say that scaling is more of a factor in "size" than actual raw size. For example, if a car on the screen is the right scale for the 0.5km tile its sitting in , the map will feel much larger than if the car on the screen is twice the size a car should be for a 0.5km tile. The scaling in Cities 1 was somewhat exaggerated, sort of like a 2:1 scale whereas in Cities 2 it would be more like a 1:1 scale, so if the assets in Cities 1 are twice the size of the assets in Cities 2 then despite the raw map size of Cities 1 being larger it would "feel" smaller than Cities 2Hmm if it feels bigger I assume technically it should be a larger area?, or if it's like the equivalent of humans over a certain KM vs ants over the same distance, and in CS2 humans are ants.
I think a lot of people struggle with the idea of map size in KMs versus scale. I guess thats only to be expected when all anyone ever usually compares is the KM squared sizes of maps in games as an out and out number.People can't grasp on facebook cities skylines how having less of a overall map could be seen as a bit of a disappointment, ultimately if it feels bigger and is bigger great, if not, bit disappointing given how old CS1 and how tech has come along since then.
Thank you for this - I preordered it last night after seeing your post. Really looking forward to this.Currently 24.99 to preorder at CD-K