Caporegime
It's out now right?
I've got no broadband till Saturday
I've got no broadband till Saturday
It's out now right?
I've got no broadband till Saturday
That's what we want to know. The AI ruined Civ VI, has it been fixed?Did they fix the AI or is still pathetic and big moves cheater?
The AI cheats moves? As in free turns or extra tiles? That's pretty lame if so.
Completed a game ask Shaka the other night - domination victory obviously. Was good fun but took so much longer for some reason. Might have been that I was learning all the new features, but it took about 2 more hours than normal. I did find something odd though. It was declared an emergency against me that I was taking cities and the AI had 30 turns to get a particular one back, or I had 30 turns to defend it. I actually lost the city to a free city status...but the AI saw that as a win and was gifted 6k gold. Odd though as I would understand if they had actually took it back, but it was just a free city, so really we both lost.
The emergency is declared because you control the city. If you no longer control it, emergency over. And now there are more ways to flip a city than just capturing it yourself.
The AI is massively worse then Civ V. We expect it to get fixed as the AI is a big part of what makes Civ games worth playing. With the Ai being in such a poor state Civ VI is just not worth it.I'm not sure why people expect the AI to get fixed, as much as I liked V it was poor in that and most of the issues in VI are just the same. I don't think its gonna change, their only system for making it harder seems to be to make it cheat, rather than making it smarter. I guess its just too difficult...