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Civilization VI

Discussion in 'PC Games' started by flibby, May 11, 2016.

  1. flibby

    Sgarrista

    Joined: Dec 17, 2006

    Posts: 7,823

    I'm happy to pre-order it even after BE (which isn't terrible, but is very average), but I'm not pre-ordering for £50. Will keep an eye on other retailers until it gets around £30 ish.
     
  2. esoteric

    Wise Guy

    Joined: Aug 5, 2004

    Posts: 2,406

    It's been £29.99 on cdkeys since they put it up. £28.49 after the 5% Facebook code.
     
  3. Smokey Deza

    Wise Guy

    Joined: Feb 11, 2011

    Posts: 1,615

    You must of been gutted. It was dreadful when it came out.


    If you see a deep and thought-provoking strategy game underneath those cartoony graphics you are in for a big shock.

    You can play this game on a tablet with ease because it's simple. Trying doing the same with EUIV.
     
  4. bayo000

    Mobster

    Joined: Jan 28, 2008

    Posts: 4,277

    Location: Manchester

    EU IV and Civilization aren't at all in a same category. I love both but one is for casual play and the other takes months.

    And no I enjoyed Civ 5 on release, if anything the first expansion ruined it for me. After 2nd I could play Civ 5 again.
     
  5. flibby

    Sgarrista

    Joined: Dec 17, 2006

    Posts: 7,823

    This is just utter nonsense. Why can't it be "deep and thought-provoking" because it has "cartoony" graphics? Purely because of the graphics? And what makes it simple? We've haven't seen that much of the game to make any judgement either for or against it's complexity. You have no idea how well Civ VI would run on a tablet, assuming it would purely because it has "cartoony" graphics is garbage.

    Also, you can play EU4 on a tablet.

    Nice! Thanks :)
     
  6. mark43

    Mobster

    Joined: Aug 14, 2007

    Posts: 3,731

    Still can't decide what to think, I've seen various articles saying how great the changes they've made are, but when I actually read the articles they don't seem to really make it sound that amazing. I'm fine with the graphics, just worried in case they have simplified elements of the game.

    Still tempted to pre-order but if I do I'll probably go digital deluxe, so its more of a gamble, but I figure I'm going to want all the DLC and if I get anywhere near as many hours out of this game as I did with Civ5 then it will certainly be value for money!
     
  7. adolf hamster

    Soldato

    Joined: Oct 18, 2012

    Posts: 7,257

    Hmmm, pre orders....

    Loved the hell out of civ5, my second highest hours played of any game after skyrim, be didnt do it for ke but mostly because i preferr the historical comparisons and role playing 5 gave you.
     
  8. MooMoo444

    Caporegime

    Joined: Jul 4, 2008

    Posts: 25,508

    Location: (''\(';.;')/'')

    Not sure how I feel about having the wonders on a tile. It makes smaller empires a lot weaker I would have thought, because you just wont be able to fit everything in.
     
  9. Smokey Deza

    Wise Guy

    Joined: Feb 11, 2011

    Posts: 1,615

    I never said that it can't be, I'm saying it won't be. And why would it? The focal point is the goofy artwork and how vibrant the colours are, not how they've enhanced the gameplay.

    And it is simple. Not exactly an intimidating look is it? With its pointless day/night cycles, and insta-build disappearing workers because, and I quote, "people didn't like how long it takes workers to build improvements". I personally loved watching my workers transform the landscape over the eras.

    But what they're really saying is "we want to streamline our game as much as possible so we can port it onto tablets/phones and reach out to the masses". Made more obvious by the aforementioned pretty day/night cycles, and the horrible FOW clearly designed to reduce system load.


    As for EUIV, the ability to install it on a tablet does not qualify as 'playing' This on the other hand, everything above right up to the UI has been designed with touch-screen functionality in mind. Really if you think there's even a modicum of complexity retained from its predecessors you're going to be sorely disappointed.
     
  10. mark43

    Mobster

    Joined: Aug 14, 2007

    Posts: 3,731

    Is it though? I wouldn't say the developers have massively focussed on showing everyone how it looks over everything else, I'd say its more that everyone is obsessed with the graphical changes.

    I don't disagree with your comment about workers though, and I also share the concern that maybe the gameplay is going the same way as the graphics, but I hope I'm wrong.
     
  11. flibby

    Sgarrista

    Joined: Dec 17, 2006

    Posts: 7,823

    I must admit the worker thing was a bit odd as I like the way workers are at the moment in Civ 5 but I don't know enough about the overall game to see how well they fit in.

    Also, read today also that Christopher Tin is doing the Civ 6 theme \o/
     
  12. Smokey Deza

    Wise Guy

    Joined: Feb 11, 2011

    Posts: 1,615

    Yup, in the E3 video he just talks about the artwork mostly, and other stuff I've already mentioned.

    When asked about strategy, he said something about tile improvements and an enemy city surrounded by factories would be their industrial base and a good war goal (you don't say.)

    On the topic of workers, he also stated there is zero automation now. So you will have to do decide yourself what you want to build. And since the city radius is the same as CIV 5, I can see upgrading every tile for every city you have quickly becoming a monotonous task.

    On the flip side though, there are some positives I like..

    No more universal happiness.
    Wonders unique to the landscape and not civic dependent. I don't like how cities are limited to x amount of buildings/wonders.

    I know, scrapping the barrel..
     
  13. mark43

    Mobster

    Joined: Aug 14, 2007

    Posts: 3,731

    Ah right, I've not seen that video. I'm not massively bothered about the lack of automation for workers as I didn't use that much, but they just seem like a completely different thing now really. The other thing is they talk about these buildings and improvements you can construct on tiles and the benefits like its a new thing, but its the same as now just that they're going on their own tiles (though that in itself is something I like).
     
    Last edited: Jul 11, 2016
  14. Sargatanas2511

    Mobster

    Joined: Oct 26, 2013

    Posts: 3,479

    Location: Scotland

  15. Tombstone

    Capodecina

    Joined: Aug 17, 2007

    Posts: 18,936

    For me thats a non-issue as I never used the automation anyway, I have always done all the tile upgrading myself.
     
  16. MooMoo444

    Caporegime

    Joined: Jul 4, 2008

    Posts: 25,508

    Location: (''\(';.;')/'')

    As a somewhat casual player I used automation only :D
     
  17. Smokey Deza

    Wise Guy

    Joined: Feb 11, 2011

    Posts: 1,615

    Why?

    The only thing stopping me playing CIV2 again is the lack of automated workers.
     
  18. Tombstone

    Capodecina

    Joined: Aug 17, 2007

    Posts: 18,936

    For probably the same reason that some people use automated workers...because I enjoy it. I'm someone who loves to micromanage in games so for me its enjoyable to play without automation.
     
  19. shaun2007182

    Gangster

    Joined: Nov 3, 2010

    Posts: 135

    I don't know, I love the civ games but after playing 5 then paying 50 upfront for that last sim city game. I just don't think they can push these old games anymore. All it is is a bit more paint I will get it if the reviews are amazing or when it is cheap.
     
  20. flibby

    Sgarrista

    Joined: Dec 17, 2006

    Posts: 7,823