Ok played the online for about a couple days. Tubing is still incredibly gay, sniping is thin on the ground, those RC cars are an annoying inclusion (its basically remote controlled noob tubing), the maps are pretty good if a little cluttered, weapons sound a bit naff, having actual servers is so much better (keep expecting the host to rage quit after being shot, 3 times a game...). Overall I like it, doesnt seem to flow the same as MW2 but its maybe due to not knowing the maps very well and still not finding my perfect setup.
Been playing on TFU servers mostly (quite possibly youve killed me many times whilst im wandering around getting lost again and again). Will keep going and see how it goes but why have they enabled people to carry so much exploding crap that requires no skill or thought to use, rewarding the idiots and punishing the people who actually want to play an fps.
RC cars are good for flushing out persistant campers thoand claymores can be used against them, tho there is a lack of a decent counter and the hit box on them can be mildly dodgy making hitting them when they are full throttle a pain... imo the personal jammer should disrupt RC control making them explode shortly after entering its field (say 3 second count down to exploding) so as a counter you could place one near you.
Just started the single player of this for the first time, playing at 1680x1050 with textures on high and in the opening video the packet of cigarettes on the arm of the person in the bar looks like it was drawn on a zx spectrum - are the textures in this games really that bad or is it a problem at my end?
unfortunately they are really that bad
Glad that I got it for a bargain price then, as I wouldn't have been happy to pay 2010 prices for a game that looks like it was coded a few years ago!
How much?
And the graphics were arguably better in COD4 from 2007. I don't think the engine is to blame, it's just Treyarch cutting corners.
How much?
And the graphics were arguably better in COD4 from 2007. I don't think the engine is to blame, it's just Treyarch cutting corners.