I can't tell the difference between high and very high apart from on high it runs better. It looks the same to me ?
I agree with this i cant run it with my 680 on very high knock it down to high it looks the same and runs very well.
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I can't tell the difference between high and very high apart from on high it runs better. It looks the same to me ?
Wow, this game looks amazeballs on the projector. The high level of detail in the textures is incredible, the water effects are so realistic and the quality of the shadows is superb. Best looking game ever, bar none. Kind of reminds me of the tech demos of the original Crysis!
It's running well (mostly 45-50fps) on very high on my 7970, that's what the game set it to, except for the odd slow down which is a little distracting. Does anyone recommend some settings that can be reduced a little, without impacting on the visuals too much? A Crysis 3 benchmark would be good, I'm sure one will appear.
The bit where I remember getting the worst fps drop was;
just after getting in from the rain there is a big room with dudes in radiation suits working at terminals next to two big energy sources. It was when looking at these two reactors that fps dropped to ~25
I'm keen to keep playing on very high but if I can find what was causing that slow down I'll drop that down a notch.
The bit where I remember getting the worst fps drop was;
just after getting in from the rain there is a big room with dudes in radiation suits working at terminals next to two big energy sources. It was when looking at these two reactors that fps dropped to ~25
I'm keen to keep playing on very high but if I can find what was causing that slow down I'll drop that down a notch.
^^ It's not a 'port' it's a multiformat game. Heavily optimised for PC, Crytek focused on PC specifics this time around. It's pretty much the same engine etc as Crysis 2 with some nice extra effects and has raised the performance bar. The 680 just isn't that powerful. try a pair of Titan's or lower the settings..
PC developers must think they can't win. Design a game that doesn't require much graphical grunt and PC gamers cry. Design a game that will melt people's rigs and PC gamers still cry lol.
I run everything on high with shadows and water on medium @ 1440P 2 x SMAA and 16 x AA (Single GTX 670 4GB). It looks stunning. Will up the settings more when Titan arrives .
I am getting quite into Crysis 3 now so have been tweaking to see how best to run it going forward and it seems that for my setup, MSAAx8 is broken as it drops me to 1FPS!
However, with everything maxed and the AA set to FXAA I now get very acceptable gameplay, super smooth, but lower than expected FPS.
My Rig.
I average over 40 FPS, usually nearer to 50. (MXAA kills it to low 40s)
- 3770k @ 4.6ghz
- 3x 7970s at 1200/1650
- 5760 x 1080 @120hz Eyefinity
I set the game to the same point, as you enter new york, just before you take out that comms tower, stood in the moving grass and nice rocks.
I tested both 2x and 3x GPU's and the results were IDENTICAL FPS - except that 2x GPU ran smoother. A little more fluid.
I grabbed two images to illustrate as I monitor all hardware + FRAPS on my G19 with updates at 1hz.
3x GPU's
2X GPU's
So my advice for now:
- Trifire is pointless
- I personally suggest you run with FXAA as it seems to give a good 5fps advantage and I personally cant see any visual difference at all..
I've not exactly tracked the fps on the game but it is running well and I must say it is pretty beautiful...
I don't think "blowing it away" is the problem, we would just like it to use the 3rd (and 4th) GPUs.
If this engine is supposed to be the best, then why cannot it scale correctly... ho-hum.
The Birmingham boys (codemasters) need to get on a plane to Kiev and get it working for them, they seem to have this sort of functionality working from the get-go.
The actual Crysis 3 gameplay is excellent though, the bow completley changes the gameplay dynamics....