CS:GO Discussion

I would love to see a slow motion of that Deagle shot because I bet the crosshair is not even close :D

It has to be close but I guess it would look weird no matter what as you are matching server hitboxes not the client side so it could appear to miss I think.

A 16 tick demo cant keep up at all. 128 tick servers take this more extreme as you can get shots returned that dont register normally. I find the famas is a very weird gun like that and p90 also probably a few give erratic but predictable hs from netcode magic

tracking looked like he was playing on a laptop touchpad.
I know someone who is MGE and on a mac laptop, no mouse just the touchpad. It does look funny like he is picking up the mouse 3 times to aim but he is accurate. 360 type entry fragging just looks wrong lol but awp works fine apparently
Theres a few pro players with 'bad setup' like one has a hard mousepad no bigger then a handspan, used the same one for 10 years and he top frags and does entry
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Update notes

[OVERWATCH OUT OF BETA]
– Added an XP reward for accurate Overwatch verdicts. The reward is proportional to the investigator’s Overwatch Score, is delivered after a sufficient number of accurate cases have been resolved, and can be collected by completing matches on official servers.
– Added a message to users when they have reported a user that was banned by VAC or Overwatch.
– Added a message to users when they have lost XP, competitive wins, Profile Rank, and Skill Group due to partying with a cheater.
– Updated the Overwatch F.A.Q.: http://blog.counter-strike.net/index.php/overwatch/
[SOUND]
– Weapon fire sounds no longer prevented from playing due to the Potentially Audible Set.
– Fixed bug where dormant players could emit bullet impact sounds.
– New ladder footstep sounds.
– Inspecting a weapon from loadout screen now plays cage opening sound.
– Adjusted weapon fire sound falloff to be more noticeable at near range distances.
[ UI ]
– Added Leadership, Teaching, and Friendliness commendations to the scoreboard. The team member with the best score in each category will display the relevant icon.
– CS:GO Profile Ranks now display like Skill Groups in the scoreboard: always for friends and party members, and at the end of the match for everyone else.
[ MISC ]
– Doubled GOTV broadcasting and recording snapshot rate ( to 32 ) on official servers.
– Fixed a bug that allowed players to commend themselves and removed all such commendations.
– Update rates enforced for players can now be configured higher than GOTV master tv_snapshotrate.
– Tickrates for players on official servers are now enforced to match server tickrate.
– Players must now be at least Rank 3 to play Competitive Matchmaking.
 
Is it still worth getting into this? I mean is the community declining? I think I've only logged about 5 hours in GO :(.

It's bigger than it ever has been I believe, and it's still growing. Plenty of up on here playing so there are usually plenty of people about to play with.
 
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