CS:GO Discussion

I take it the thread just got infested by ex COD noobs annoyed that a game isn't giving them free kills?
People complaining that the game is not innovative enough, I don't know what they want from a remake of Counterstrike that costs under £12, I think it is great value & a great game.
 
Right, I've got a good rig, a drastically underused headset, good mouse and a real desire to get into an online game with a decent OcUK community.

It's either this or GW2, but both seem a bit 'elitest'.

As a 100% noob, is this a game where I'd be welcome to simply get involved or would I get a lot of grief for the fact that for a while at least, I would suck?
 
Chris [BEANS];22660959 said:
Right, I've got a good rig, a drastically underused headset, good mouse and a real desire to get into an online game with a decent OcUK community.

It's either this or GW2, but both seem a bit 'elitest'.

As a 100% noob, is this a game where I'd be welcome to simply get involved or would I get a lot of grief for the fact that for a while at least, I would suck?

start playing arms race to get used to the weapons then go for demolition mode which are just smaller maps that are very fast paced with one bomb site to learn the basics then when your ready join the normal modes
 
Chris [BEANS];22660959 said:
Right, I've got a good rig, a drastically underused headset, good mouse and a real desire to get into an online game with a decent OcUK community.

It's either this or GW2, but both seem a bit 'elitest'.

As a 100% noob, is this a game where I'd be welcome to simply get involved or would I get a lot of grief for the fact that for a while at least, I would suck?

Neither of these games are elitist.

GW2 is as accessible an MMO to ever come out.

CS:GO is the most watered down CS game yet.

For money-time investment, I'd probably say GW2 is a better choice. CS:Go is going to have a frighteningly short lifespan, in my opinion.
 
Chris [BEANS];22660959 said:
Right, I've got a good rig, a drastically underused headset, good mouse and a real desire to get into an online game with a decent OcUK community.

It's either this or GW2, but both seem a bit 'elitest'.

As a 100% noob, is this a game where I'd be welcome to simply get involved or would I get a lot of grief for the fact that for a while at least, I would suck?

Yeh, start with the Arms Race and Demolition maps just to get a feel of the guns/recoil/spread etc. Ultimately 5v5 games is where the most reward is, as you need more than just aiming ability to win. I'd say it's worth getting into. There are plenty of standard 20+ slot servers that welcome new players.

Never played CS,Is it that good?

what game modes are there?

Team Deathmatch etc?

In order of accessibilty:
Arms Race - simple team deathmatch with instant respawn. Each kill progresses you to a new weapon.
Demolition - Small map, one bombsite, short round time, each kill progresses you to a new weapon the next round.
Classic casual - standard two bombsite maps but with a few simplified buy options. Maybe shorter round times also.
Classic competitive - like CSS and 1.6. FF is generally ON.

played source a lot and just got this, what servers are popular at the moment with you lot?

Some on OP I've played on before. Once OcUK names list is established, we can probs all just add each other on steam.

For money-time investment, I'd probably say GW2 is a better choice. CS:Go is going to have a frighteningly short lifespan, in my opinion.

lol, I don't think so. By this time next year I predict CS:GO will be the biggest FPS, in terms of competition/LANs etc. All the evidence points to this.
 
lol, I don't think so. By this time next year I predict CS:GO will be the biggest FPS, in terms of competition/LANs etc. All the evidence points to this.

What evidence? As someone that has been involved in FPS as an 'Esports' for nearly 10 years, I'd love to see the evidence. In my own circles I see zero enthusiasm for CS:GO. The major leagues and organisations will try to run with it and get as much money/investment into it as they can, sure... but will it take over from CSS? Will the community move with it? No, I don't think so. It's just not good enough.

FPS gaming really is stuck for a 'main' title at the moment, especially in the Esports world where FPS as a genre is struggling to find the spectator-sport appeal of MOBA and RTS games. CS:Go doesn't really best 1.6 or CSS for competitive gaming, and unless the corporates behind Esports can find a lot of cash-incentives, the pros won't cross over. It's the same thing that has happened to Quake Live and TF2 in recent years: both great games for top-level competitive play, but no real interest from top-level teams because of a dearth of prize-money. If CS:Go is a success, it'll be 90% because of the business and money propping it up, and 10% because of actual gameplay. It'll be yet another sad chapter in the story of Esports, where in modern days all you have are a bunch of pro teams openly criticising how bad a game is (think LoL), whilst still playing because it's the only viable bread-winner.

Just my $0.02. I don't think CS:Go is a 'given' success, far from it. Gameplay wise compared to 1.6 and CSS it doesn't really add anything.
 
What evidence? As someone that has been involved in FPS as an 'Esports' for nearly 10 years, I'd love to see the evidence. In my own circles I see zero enthusiasm for CS:GO. The major leagues and organisations will try to run with it and get as much money/investment into it as they can, sure... but will it take over from CSS? Will the community move with it? No, I don't think so. It's just not good enough.

FPS gaming really is stuck for a 'main' title at the moment, especially in the Esports world where FPS as a genre is struggling to find the spectator-sport appeal of MOBA and RTS games. CS:Go doesn't really best 1.6 or CSS for competitive gaming, and unless the corporates behind Esports can find a lot of cash-incentives, the pros won't cross over. It's the same thing that has happened to Quake Live and TF2 in recent years: both great games for top-level competitive play, but no real interest from top-level teams because of a dearth of prize-money. If CS:Go is a success, it'll be 90% because of the business and money propping it up, and 10% because of actual gameplay. It'll be yet another sad chapter in the story of Esports, where in modern days all you have are a bunch of pro teams openly criticising how bad a game is (think LoL), whilst still playing because it's the only viable bread-winner.

Just my $0.02. I don't think CS:Go is a 'given' success, far from it. Gameplay wise compared to 1.6 and CSS it doesn't really add anything.

OK, well you obviously know a fair bit about the scene so I'm surprised you don't think it'll go anywhere. When I say "evidence", I really mean "anecdotal evidence". This is what I'm referring to:

- Not much prize money in 1.6 any more. Many top players/teams have stated they will move to CS:GO, or already have done (see Cadred for daily update). The consensus seems to be that top teams will move because sponsors are putting up prize money (simply because it's a new game... new game = more people buying new hardware etc).

- Same applies to CSS really. Multiply have already stated that i46 would be their last major LAN with a CSS tournament.

- Lots of COD 4 players/teams wanting a change. Also a lack of sponsorship money in their scene too by the look of it.

- First online tournament announced a couple of days ago (Adroits). 208 sign-ups already, 300+ expected by Sunday.

It doesn't really matter whether CS:GO is better than 1.6 or CSS. The fact that it is simply different, and the possibility of prize money is enough for the top players.

TL;DR There doesn't look like there is an alternative for the top level FPS players (in which case I'm in partial agreement with you, although I do actually like the game at the moment :)).
 
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It's a business thing. FPS needs a new game that can attract large spectator figures (i.e. be as spectator-friendly as a top-down MOBA/RTS game), and it needs a game that corporates and sponsors are happy to stump up money for. What will induce corporates to give prize-money and sponsorship for FPS LAN events? Spectator figures and advertising potential. Essentially, the way Esports are now, spectator figures > all. The next big FPS game will be the one that is the most fun to watch on streams and TV, to be blunt. CS:GO is a pretty rubbish FPS game. I don't know any pro or high-level players that are enthusiastic about CS:GO as the latest iteration of the Counter Strike series. It's pretty naff, in my own opinion. If it's a success, it'll be a business success. CS:GO has nothing on 1.6, Source, or even CoD4. It deserves to die early, and if it survives, it will only do so artificially, because people are making money out of it. Sad.

This is where the revival of Quake Live comes up. Or desperate and awful game-design projects like Shootmania. The FPS scene really wants a new top-level shooter - a game that is a 'serious' skill game as well as being suitable to spectator-sport and big money, etc. It's a big problem.
 
lol, I don't think so. By this time next year I predict CS:GO will be the biggest FPS, in terms of competition/LANs etc. All the evidence points to this.

I too would be highly surprised by this. I cannot see that CS GO gives enough of an advantage to players who practice relentlessly and have some talent. Its a personal impression, but I can hold my own in CSS and CS:GO through suicidal run/gun/spray and pray tactics despite not being terribly adept. 1.6 still seems to hold the skill/reward ratio best.
 
I too would be highly surprised by this. I cannot see that CS GO gives enough of an advantage to players who practice relentlessly and have some talent. Its a personal impression, but I can hold my own in CSS and CS:GO through suicidal run/gun/spray and pray tactics despite not being terribly adept. 1.6 still seems to hold the skill/reward ratio best.

Esports aren't about skill anymore. Halo wasn't an Esport for years because it was a demanding and rigorous game. Esports are about money and commercial opportunity. This is becoming more and more apparent as the industry - and money involved - grows over the years. The corporate sponsors don't care about 'inherent skill'. They care about financial opportunity.
 
This is where the revival of Quake Live comes up. Or desperate and awful game-design projects like Shootmania. The FPS scene really wants a new top-level shooter - a game that is a 'serious' skill game as well as being suitable to spectator-sport and big money, etc. It's a big problem.

What do you think of Tribes:Ascend?

I expected it to more popular among my steam friends.
 
Anyone available now and want to play a 3 v 3? My clan mates are god knows where and I need 2 to play. Let me know asap, uni on steam
 
Sorry fella bit late replying didnt happen in end couldn't get enough people together anyway :(

It appears when people get older it seems harder to get them together for games! derp
 
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