Caporegime
Any ideas why the game just doesn't want to load at all? No error messages either.
Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Honestly the biggest graphical improvement they could do has nothing to do with RT at all, it's to do with the streaming distance. If they could push that further out (give us an ultimate option for PC) without breaking the game it would do so much to improve the overall look of the game when playing it.
Just compare this (https://staticdelivery.nexusmods.com/mods/3333/images/238/238-1608093512-1590371722.jpeg) with this (https://staticdelivery.nexusmods.com/mods/3333/images/238/238-1608098867-974265871.jpeg), and that's only scratching the surface.
https://www.nexusmods.com/cyberpunk2077/mods/238
I've had this happen with other DX12 games, but there I had to wait for patches. Did it load in fine before? Check not to have anything running in the background. In Forza Horizon 4 things like afterburner/rtss would prevent loading. In The Medium it was a game fault, but worked in DX11. In The Division 2 things like HBCC would prevent loading in. etc. This is one of the worst things to troubleshoot sadly.Any ideas why the game just doesn't want to load at all? No error messages either.
some comparisons by me
https://imgsli.com/NDg2NzA
https://imgsli.com/NDM4MzM
https://imgsli.com/NDg2NzE
Nice comparison there. This video shows the differences well:
It really is stunning in this game, although ray tracing shadows are broke and best left off.
RT aside, sounds like this game is now somewhat worth playing and major bugs have been fixed?
RT aside, sounds like this game is now somewhat worth playing and major bugs have been fixed?
Off vs light is so great, first thing I think about is how great that is for contrast. Another reason raytracing works so well with oleds.some extra more, this time i found a place where all rt settings made a difference of their own
https://imgsli.com/NDg4ODI/0/1
https://imgsli.com/NDg4ODI/1/2
https://imgsli.com/NDg4ODI/2/3
some extra more, this time i found a place where all rt settings made a difference of their own
https://imgsli.com/NDg4ODI/0/1
https://imgsli.com/NDg4ODI/1/2
https://imgsli.com/NDg4ODI/2/3
As for major bugs, there were never really any (widespread),
someone here said rt shadow does wonders for vegetations and such. holy wow, it really does
https://imgsli.com/NDkzNDQ
Are there? Where? The only framerate tanking I've seen occur is solely due to lights, usually in centre-city areas. Remember, got to test the effects individually. Shadows are quite light, mostly because they're very limited in how they work (only sun & moon), they didn't go anywhere near as heavy as what they did with SotTR.It does but theres a couple of tree heavy areas that absolutely tank framerate. 3090 and 10900k here and its 30fps @4k with RT on ultra!