*** Cyberpunk 2077 ***

Honestly, started playing through AGAIN after 2.0 came out (I've still not finished a single play through yet!), but this now feels like it's a totally different game for me.

The NPCs, police, immersion, it's all there now and so happy to be playing it through to the finish now (hopefully)!
 
Seems no d/l required got an ingame message to log out to main menu to access new content

It lied 22.1GB d/l required, though I had to restart to force the d/l
 
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Moved my install from my SATA SSD to my NVMe SSD, definite improvement in smoothness.

Vehicle Handling

I found not being able to cruise at a steady speed awkward so tried this 1.63 hack, works just fine in PL 2.0

...\Cyberpunk 2077\r6\config\inputUserMappings.xml

Original, from line 94
Code:
    <mapping name="Acceleration_Axis" type="Axis" >
        <button id="IK_Pad_RightTrigger" />
        <button id="IK_W" val="1.0" overridableUI="vehicleAccelerate"/>
        <button id="IK_Up" val="1.0" overridableUI="vehicleAccelerate2"/>
    </mapping>
With extra line
Code:
<mapping name="Acceleration_Axis" type="Axis" >
        <button id="IK_Pad_RightTrigger" />
        <button id="IK_W" val="1.0" overridableUI="vehicleAccelerate"/>
        <button id="IK_LShift" val="0.015" overridableUI="vehicleAccelerate"/>
        <button id="IK_Up" val="1.0" overridableUI="vehicleAccelerate2"/>
    </mapping>

With that holding down LShift maintains your speed in normal driving , you'll still slow down going up hills ... Pressing W will increase your speed.

As always back up first.
 
Oh sweet so that's basically cruise control by holding shift at your current speed? That's neat!

I made a strange observation before work this morning, I noticed that you can toggle ray reconstruction IF you first enable path tracing, then apply it, then simply toggle the main ray tracing setting off. The ray reconstruction toggle does not grey out. This highlights what Nvidia said though about training RR in other modes to oprimise it because the framerate hit is defo there when not in path tracing mode and toggling RR in normal raster rendering:

Overdrive + RR:
FR71ACg.jpg


RT off + RR
qdnOpgu.jpg


RT off RR off:
sSsdGWZ.jpg
 
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