Dark Soul's: Prepare to Die Edition (PC)

But that infernal boss at the end of God of War does, arrrrrrrrrgh! :p

I also played Demons Souls (no idea why I bothered with the sequel) and there is definitely a douchey dragon that insta-kills you. A lot :p

Oh god I forgot about those bloody Dragons.

Ok so there are technically a few instant kill events but realistically they should only happen once.
 
Oh god I forgot about those bloody Dragons.

Ok so there are technically a few instant kill events but realistically they should only happen once.

Which Dragons were these? The Helkite on the bridge and the blue sleeping Dragon on the cliffside?

The one difficult boss I remember was the Fallen Hero (giant blind swordsman before the super big flying manta ray thing), god that guy infuriated me. The end boss of Demon's Souls was just as lackluster and anti-climatic as Dark Souls. That's opinion though, if you can parry compitently, Gwynn is a complete joke.
 
Which Dragons were these? The Helkite on the bridge and the blue sleeping Dragon on the cliffside?

For Demon's Souls yes, there is also a Red Dragon in Dark Souls which acts in a very similar manner (it doesn't like people crossing its bridge).

The end boss of Demon's Souls was just as lackluster and anti-climatic as Dark Souls. That's opinion though, if you can parry compitently, Gwynn is a complete joke.

Whilst I agree about Gwynn (The 4 lords are far more of a challenge), the "final boss" of Demon's Souls isn't really a boss, Old King Allant (False King) is the real final boss and he can actually be pretty tricky.
 
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For Demon's Souls yes, there is also a Red Dragon in Dark Souls which acts in a very similar manner (it doesn't like people crossing its bridge).

They did give the Helkite a melee option in Dark Souls though that was easy enough. The little guy was unpredictable though, but with some decent flame resistance and stamina even his breath can be blocked efficiently, same can't be said for Demon's Helkite. :p
 
They did give the Helkite a melee option in Dark Souls though that was easy enough. The little guy was unpredictable though, but with some decent flame resistance and stamina even his breath can be blocked efficiently, same can't be said for Demon's Helkite. :p

It is actually possible to melee kill the Dark Souls Helkite, I've managed it once and I don't intend to do it again, you just need a very long weapon and a hell of a lot of patience.


Also yes, Old Hero is actually my favourite boss of the series, the atmosphere, the design of the boss and the way he acts and reacts to you is superb.
 
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Oh god I forgot about those bloody Dragons.

Ok so there are technically a few instant kill events but realistically they should only happen once.

I think what was most annoying was that in the very first area after 20-30 minutes of exploring you can practically turn left and open up a short cut, or turn right and a big dragon goes 'BLARP NO' and fries you. It's like, ffs dragon!!! :p

There is another moment like that in the next area where you are walking along these 'battlements' and this big dragon goes 'BLARP NO' and toasts you.... soooo annoying!
 
I think what was most annoying was that in the very first area after 20-30 minutes of exploring you can practically turn left and open up a short cut, or turn right and a big dragon goes 'BLARP NO' and fries you. It's like, ffs dragon!!! :p

There is another moment like that in the next area where you are walking along these 'battlements' and this big dragon goes 'BLARP NO' and toasts you.... soooo annoying!

Yeah, the best part about the second one is the Fat Official sitting at the end of the battlements which means you actually have to stop and wait to get toasted.
 
It is actually possible to melee kill the Dark Souls Helkite, I've managed it once and I don't intend to do it again, you just need a very long weapon and a hell of a lot of patience.


Also yes, Old Hero is actually my favourite boss of the series, the atmosphere, the design of the boss and the way he acts and reacts to you is superb.

That's what I mean, the Dark Helkite could be melee'd, the Demon's Helkite from my experience couldn't, personally I just took it with a bow as it flew over. :p


I think what was most annoying was that in the very first area after 20-30 minutes of exploring you can practically turn left and open up a short cut, or turn right and a big dragon goes 'BLARP NO' and fries you. It's like, ffs dragon!!! :p

There is another moment like that in the next area where you are walking along these 'battlements' and this big dragon goes 'BLARP NO' and toasts you.... soooo annoying!

From the point you said 'BLARP NO' I read the rest of your post in Arnold Swartzenegger's voice! :eek: :p

Nord nonsense!? Why you puffed up, eeegnorant...
 
I'm playing it through to complete the story rather than 'farming' (that sounds hugely unappealing), have let one objective slip me by thus far, just letting the levelling up happen as I explore :)
You can stop doing the story missons & continue playing the game lvl up as much as possible then repeat until lvlv50 it makes the story more enjoyable as you will not die very much otherwise on weaker lvls some of the later bosses are virtually impossible so you will lvl up & lose time & not be able to complete the story object if this happens just carry on playing & save often then when on lvl50 replay re-using your existing save with your stats. Thats how the game is designed anyway its virtually impossible to complete the story mode unless your at a minimum of lvl35 (or have a decent lvl co-op player) just google the fastest lvl farming methods (certain books & weapons give you lots of PP its still a 4-6 hour grind but makes the overall game more enjoyable as you lvl up you run faster/more health/stronger/can carry more items etc etc).

The beauty of Dead Rising2 is you can play either way & still get so much enjoyment out of the game there are literally several hundred weapon combos & kill methods to use many with humourous side effects & so many different costumes which give different player bonuses whilst they last & you wear them etc etc
 
You can stop doing the story missons & continue playing the game lvl up as much as possible then repeat until lvlv50 it makes the story more enjoyable as you will not die very much otherwise on weaker lvls some of the later bosses are virtually impossible so you will lvl up & lose time & not be able to complete the story object if this happens just carry on playing & save often then when on lvl50 replay re-using your existing save with your stats. Thats how the game is designed anyway its virtually impossible to complete the story mode unless your at a minimum of lvl35 (or have a decent lvl co-op player) just google the fastest lvl farming methods (certain books & weapons give you lots of PP its still a 4-6 hour grind but makes the overall game more enjoyable as you lvl up you run faster/more health/stronger/can carry more items etc etc).

The beauty of Dead Rising2 is you can play either way & still get so much enjoyment out of the game there are literally several hundred weapon combos & kill methods to use many with humourous side effects & so many different costumes which give different player bonuses whilst they last & you wear them etc etc

Off the Record adds tons to that, aswell. Plus you can be Frank which is awesome... I mean he's covered wars ya' know.
 
What's wrong with it's state? Now dof is fixed we're good to go!

You can't count a community made mod as the vanilla game. As you know the game looks dreadful without it, and the controls are probably the worst i've ever seen. It is also not optimised for PC at all, 30fps cap and all.
 
I can't imagine the PC version will get GOTY by any means. The console version definitely was a contender considering the crap it was up against though.
 
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