Associate
- Joined
- 18 Dec 2006
- Posts
- 520
Yes, I really like the idea of the invasion PvP mechanic and the covenant system, I just hope they give it a bit more thought for the next game.
As others have said, it can be exploited fairly easily. I first played the game on the Xbox 360, and when it was just released the PvP was fantastic, as it was new to everyone and always challenging but fair.
Now most of the time when you start a new game you will be facing someone who has played through the game keeping their soul level low deliberately, grabbing all the best gear in the game, then coming back to invade a new player.
I don't mind getting beat or the occasional griefer (I find it quite funny) but I do like it when its a fairer fight. I guess that was the idea behind needing to be within 10 soul levels of another player to invade (correct me if I'm wrong), but as I said, its too easy to exploit that mechanic.
An area in the next game that can function as a battleground of sorts that pits two of the covenants against each other with numerous players would be great.
As others have said, it can be exploited fairly easily. I first played the game on the Xbox 360, and when it was just released the PvP was fantastic, as it was new to everyone and always challenging but fair.
Now most of the time when you start a new game you will be facing someone who has played through the game keeping their soul level low deliberately, grabbing all the best gear in the game, then coming back to invade a new player.
I don't mind getting beat or the occasional griefer (I find it quite funny) but I do like it when its a fairer fight. I guess that was the idea behind needing to be within 10 soul levels of another player to invade (correct me if I'm wrong), but as I said, its too easy to exploit that mechanic.
An area in the next game that can function as a battleground of sorts that pits two of the covenants against each other with numerous players would be great.