Not been on this ins a while, have they bothered to fix anything yet or are they just adding more meaningless crap that doesn't work?
no they haven't added anything oh wait... yes they have its been posted in the last two pgs with patch notes
Niosh mask (respirator) inventory size fixed to 1/1 slot.
Missing strings for BE popup for alternate languages, set to English while translations are being done.
Reduced dispersion of FNX45 (from 0.05 to 0.03)
Balanced stomach capacity,
Added stuffed notifier (instead of sickness when full up)
Eating and drinking animations properly set for tablets/disinfectants
Version number in server browser and details
Saline transfusion doesn't refill full blood
Charcoal and Tetracycline tablets won't give sick badge if you aren't actually sick
Player aim run speed updated, weapon position changed and improved for first person view
Glitches on right hand while moving and while giving taunt fixed
Players can't pile backpacks inside of another backpacks, backpack-inception style. You can only put one backpack inside of another backpack if the backpack that is being put inside is empty.
Magnum speedloader should be spawning now
Number of backpacks spawning lowered
Number of .357 Pythons spawning lowered.
Number of M4A1s spawning lowered
Dead character cleanup performed at 10 minutes past death
Removed scripted server teleporting check as now managed by engine
Sea ambient sound is now slightly quieter
Animation: Fixed misc issues with vaulting
Animation: Fixed getting on the ladder from kneel for the armed player
Animation: Fixed animation speed for unarmed player in main menu
Animation: Fixed an issue with changing weapon while aiming in kneel
Animation: Fixed an issue with rotation while aiming in prone
Headtorch color descriptions fixed
Jeans descriptions (color) fixed
Cargo pants description fixed (color)
Chest holster description added
Using an item in your hand no longer goes out of hand once action done
Using an item while something else in your hand will go back to that item once action done
Security issue with IGUI variable compiling
Situation where player used item on other players inventory causing neverending looped item check
Weapons now display tooltips
Players can now be revived with the defibrillator
New:
Editable character name in main menu
Hive, mode and time columns in server browser
Database support for sub hives. (Sub-private, Hardcore/Regular public)
DayZServer.exe support for sub hives.
Signature verification against PBOs
Added shotgun speedloader into loot spawns
Added box of 20 pieces .357 rounds into loot spawns
Added color variants of all shoes into loot spawns
Added Hiking pants (both long and short ones) and Canvas pants including their color variants into loot spawns
Added hacksaw into the loot spawns
Added shotgun into loot spawns
Berry picking
Added Hacksaw into loot spawns
Saw-off shotgun recipe
Opening cans with saw
Painting Mosin now supported w/ spraypaint
Added spraypaint can into loot spawns
Coastal harbor town of Svetloyarsk (and surrounding areas)
Animation: More direct transitions for aimed weapon(prone to stand/kneel and back)
Animation: Surrender now disarms player for single handed items
Pipsi, NotaCola, Spite and Rasputin Kvass drinks
Burlap sack can be placed on head of self or target
Burlap sack causes black screen and reduced sound when worn on head
Server Performance improvements
Five new zombie soldier types
Weapon cleaning kit used for keeping your guns in good shape
Shotgun snap-loader for fast reloads
so no they havent done anything in the last two weeks at all !
![Roll Eyes :rolleyes: :rolleyes:](/styles/default/xenforo/vbSmilies/Normal/rolleyes.gif)