Not been on this ins a while, have they bothered to fix anything yet or are they just adding more meaningless crap that doesn't work?
		
		
	 
no they haven't added anything oh wait... yes they have its been posted in the last two pgs with patch notes 
 
    Niosh mask (respirator) inventory size fixed to 1/1 slot.
    Missing strings for BE popup for alternate languages, set to English while translations are being done.
    Reduced dispersion of FNX45 (from 0.05 to 0.03)
    Balanced stomach capacity,
    Added stuffed notifier (instead of sickness when full up)
    Eating and drinking animations properly set for tablets/disinfectants
    Version number in server browser and details
    Saline transfusion doesn't refill full blood
    Charcoal and Tetracycline tablets won't give sick badge if you aren't actually sick
    Player aim run speed updated, weapon position changed and improved for first person view
    Glitches on right hand while moving and while giving taunt fixed
    Players can't pile backpacks inside of another backpacks, backpack-inception style. You can only put one backpack inside of another backpack if the backpack that is being put inside is empty.
    Magnum speedloader should be spawning now 
    Number of backpacks spawning lowered
    Number of .357 Pythons spawning lowered.
    Number of M4A1s spawning lowered
    Dead character cleanup performed at 10 minutes past death
    Removed scripted server teleporting check as now managed by engine
    Sea ambient sound is now slightly quieter
    Animation: Fixed misc issues with vaulting
    Animation: Fixed getting on the ladder from kneel for the armed player
    Animation: Fixed animation speed for unarmed player in main menu
    Animation: Fixed an issue with changing weapon while aiming in kneel
    Animation: Fixed an issue with rotation while aiming in prone
    Headtorch color descriptions fixed
    Jeans descriptions (color) fixed
    Cargo pants description fixed (color)
    Chest holster description added
    Using an item in your hand no longer goes out of hand once action done
    Using an item while something else in your hand will go back to that item once action done
    Security issue with IGUI variable compiling
    Situation where player used item on other players inventory causing neverending looped item check
    Weapons now display tooltips
    Players can now be revived with the defibrillator
New:
    Editable character name in main menu
    Hive, mode and time columns in server browser
    Database support for sub hives. (Sub-private, Hardcore/Regular public)
    DayZServer.exe support for sub hives.
    Signature verification against PBOs
    Added shotgun speedloader into loot spawns
    Added box of 20 pieces .357 rounds into loot spawns
    Added color variants of all shoes into loot spawns
    Added Hiking pants (both long and short ones) and Canvas pants including their color variants into loot spawns
    Added hacksaw into the loot spawns
    Added shotgun into loot spawns
    Berry picking
    Added Hacksaw into loot spawns
    Saw-off shotgun recipe
    Opening cans with saw
    Painting Mosin now supported w/ spraypaint
    Added spraypaint can into loot spawns
    Coastal harbor town of Svetloyarsk (and surrounding areas)
    Animation: More direct transitions for aimed weapon(prone to stand/kneel and back)
    Animation: Surrender now disarms player for single handed items
    Pipsi, NotaCola, Spite and Rasputin Kvass drinks
    Burlap sack can be placed on head of self or target
    Burlap sack causes black screen and reduced sound when worn on head
    Server Performance improvements
    Five new zombie soldier types
    Weapon cleaning kit used for keeping your guns in good shape
    Shotgun snap-loader for fast reloads
so no they havent done anything in the last two weeks at all ! 
