well played this last couple of days and its picking ip getting a lot better.
also on private shards which made my day
Below is what CAN be achieved on the Private Shard:
Password protect the server
Operate a white list (using BEC)
Ban/Kick trouble makers
Define and enforce server gameplay rules (eg: DayZRP, PvE only, etc)
Below is what CAN NOT be achieved on the Private Shard:
Access or modify the base game configuration (amount of loot, amount of dynamic server events, vehicles (when they are implemented), etc)
Violate the naming convention declared in the hosting rules (these will be updated to reflect the new private shard capabilities)
Have access to the database itself
Operate any 3rd party “Admin tools” aside from the approved BEC (BattlEye Extended Controls)
Access debug logs (currently these are unavailable for both user privacy, and performance)
Exceed current maximum player limits per instance (40, as of the time of the writing of this status report)
vehicles hopefully in soon.