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- Joined
- 18 Oct 2012
- Posts
- 465
No lol. Also be careful playing this, every time I play and log off and on again my char. has been reset. Happens to a few if my mates as well.
No lol. Also be careful playing this, every time I play and log off and on again my char. has been reset. Happens to a few if my mates as well.
having enemies in an online game that move around and navigate the world geometry properly isn't exactly pushing the boundaries of cutting edge game development, its a road that's been trodden successfully by many other developers many times.
Please name me some large open world games that have multiple NPCs that have to navigate multi-level buildings, stairs and objects without any pre-scripting?
Please name me some large open world games that have multiple NPCs that have to navigate multi-level buildings, stairs and objects without any pre-scripting?
Mobs in Minecraft don't move or do anything outside of about 18 blocks radius. Zombies in DayZ will chase you over hundreds of metres if you're indiscrete, not to mention the world not neatly quantised like Minecraft's.
They still have a ton of work to do on them to get them working properly but they're well aware that the current zombies are not fit for purpose. Getting hit through a wall when you've narrowly survived a gunfight is unpleasant and frustrating. Infact I'd say dying to zombies in the current builds is just an exercise in annoyance. Getting hit and immediately bleeding / having your gear ruined is equally offputting.
I haven't bothered logging on for this latest stable patch. The only thing I'm interested in at the moment is the Rossi lever-action magnum ammo rifle which hasn't been added yet as far as I know.
Fallout 3.
Far cry 2.
S.T.A.L.K.E.R
7 Days to Die
Bearing in mind you say all of the above had brilliant AI, and all are fully released games (except 7 days to die), the state of DayZ as an alpha still has time to be fixed.
Oh and for Rufus who thinks nothing has changed in the last year with regards AI, actually the current AI has only been around for a couple of months since they completely rewrote the pathfinding code.
Bearing in mind you say all of the above had brilliant AI, and all are fully released games (except 7 days to die), the state of DayZ as an alpha still has time to be fixed.
Oh and for Rufus who thinks nothing has changed in the last year with regards AI, actually the current AI has only been around for a couple of months since they completely rewrote the pathfinding code.
hi i was thinking about getting this is it worth it yet or shall i wait till its out of alpha stage??? also keep getting told of different ways to get ie straight from steam or through the armor package any input appreciated...