DCS: A-10C Warthog (first screens!)

I seem to remember a similar sort of thing when DCS:BS was put on steam, it wasn't available in the UK for a while.

Doesn't bother me, I'd rather ED get all of my monies directly anyway.
 
When was the last time a AAA title did not release on Steam because "agreement could not be made" for the UK territory only?

I think you may be overestimating ED's place in the gaming universe. They may be a "AAA" titles to a tiny community of flight sim enthusiasts, but on a scale of one to Call of Duty, we're talking "ZZZ", miniscule sales numbers and therefore probably a bigger margin for Valve to cover costs.

Of course there may be something more complicated going on, but somehow I doubt it. The simple answers are usually the best ones. And let's face it, anyone who really cares about ED's work has already bought this stuff directly, limiting Steam sales even further.

Andrew McP
 
I think you may be overestimating ED's place in the gaming universe. They may be a "AAA" titles to a tiny community of flight sim enthusiasts, but on a scale of one to Call of Duty, we're talking "ZZZ", miniscule sales numbers and therefore probably a bigger margin for Valve to cover costs.

I would agree were it not for the fact it is available in almost EVERY OTHER TERRITORY, that is the part which makes no sense.

ED are obviously fine with valves cut in the U.S and the EU, why not the UK?
 
I seem to remember a similar sort of thing when DCS:BS was put on steam, it wasn't available in the UK for a while.

No promises, but we may have found a way to allow those in the UK to purchase Black Shark over Steam.

Black Shark on Steam is now available for the UK.

We try and meet our customer's demands, but sometimes it can not always be done for a variety of reasons, if at all, or in the time scale required.

For a little bit of light relief, see http://www.youtube.com/watch?v=sXit0FTxa1U
in particular the sentiments from 1.25 mins onwards!

It took 4 days to resolve last time.
 
Patch 1.1.0.8 is out and it is the best yet...

Download from: http://www.digitalcombatsimulator.com/en/downloads/patches/dcs-wh_patch_1.1.0.8_en/

Notes:
1- Because of an update to the copy protection, one activation will be used when installing the patch. However, one new activation will be added to your account.
2- In order to address game instability and dropped textures when using 32 bit OS systems, some graphic options had to be disabled.


FEATURES

Audio
Added new surround sound system. Working in any Windows supported configurations, from 2 up to 8 channels: 2.1, quadraphonic, 5.0, 5.1, 7.1, etc.

User Interface
- Added the Briefing panel in the flight - [LALT-B]
- Added the Debriefing panel in the flight - [RSHIFT - ‘]
- Aerial refueling now tracked in log book.
- AIM-9 loadout listed twice corrected.
- Option to turn random systems failures on or off.
- Pre-set HDR options added.
- Cockpit panel texture resolution no longer affected by global texture resolution setting in Options.

Units
- New E-2D “Hawkeye” AWACS.
- Corrected L-39 landing/taxi lights.
- Fixed CH-53E textures.
- UAZ LOD model fixed.
- Su-33 floating on carrier deck fixed.
- Low-level of detail (LOD) distance adjusted.

World Environment
- Detailed terrain texture distance extended.
- Building shadows corrected.

Effects
- New dynamically self-shadowing cockpit with option to turn off and on in Options screen.
- Improved cloud density.
- HDR overcast blur adjusted to be less noticeable.
- HUD preventing shadows in field of view fixed.
- Fixed glowing dust clouds behind ground units.
- Fixed blue flare.
- Fixed disappearing cloud shadows.
- KC-135 navigation light bloom adjusted.
- Improved distant terrain noise texture.
- Internal canopy glare added.

Artificial Intelligence
- Reduced delay in JTAC messages.
- JTAC Abort messaging adjusted.
- JTAC releasing player before all targets destroyed fixed.
- Predator taxi problems corrected.
- Wingmen Engagement logic improved when threats are in target area. Better self-preservation.
- Corrected remaining gun ammo report to JTAC.
- JTAC "use cannon" message fixed.
- After refueling other aircraft, tankers will no longer fly into oblivion.
- Wingmen now better engage targets around player SPI when give "Engage With..." command.
- Fixed crew chief screaming "Hey, what are you doing!" even though the power cable is unplugged.
- Fixed external power staying on indefinitely if you don't ask ground crew to unhook it.

Weapons
- Corrected inaccurate AGM-154 JSOW.
- Editing weapon loadout from mission designers default prior to starting mission, no longer causes rearming GBU/WCMD weapons to fail.

Track Replay
- Improved track replay accuracy.

Multiplayer
- Multiplayer performance degradation due to an anomaly large SADL message traffic was fixed.
- Muliplayer users spawning at same location fixed.
- Multiplayer timeout / server timeout fixed.
- AI planes stop taxing when more than 1 player is on server - fixed.
- Client aerial refueling corrected.
- Air-to-Air TACAN working correctly.
- Laser Spot Search and buddy lasing working.

Avionics / Cockpit
- Fixed – M274 rockets on LAU68 launcher appear as M257 in DSMS.
- Sidewinder jettison capability was removed.
- HUD will not revert to NAV when Master Arm is cycled in Air-to-Air mode.
- DTSAS status message on HUD and CDU was reworked. OFF MAP capability was restored – digital map is available in radius of 450 kilometers around operating area.
- Numerous HUD symbology fixes in HARS mode.
- Fixes to GCAS caution light – it will be lit now if EGI is not providing attitude information.
- Fixed GCAS training auto-scroll function.
- Fixed ILS audio control.
- Fixed AC Generator caution lights logic.
- More accurate signal light test indications.
- Momentary AC electrical power loss (causing CICU restart) was removed when engines generators turned on.
- Altimeter PNEU fixed. Additionally now ELEC/PNEU switch has 3 positions with spring loaded center position. It should be held in desired position (ELEC or PNEU) for 1 second to switch altimeter mode of operation.
- Cold start IFFCC elevation correctly set to DTS and not HOT on ramp start.
- Maverick power management by location fixed.
- ILS working with no power fixed.
- RWR symbol placement adjusted.
- ILS and Marker beacons fixed.
- Laser guided bombs guiding with no designation fixed.
- Fire detect bleed air leak test button light fixed.
- System Status page 1760 station indications corrected.
- EGI is no longer selected automatically on NMSP on ramp start. In all cases the EGI should be selected manually now.
- Fourth depress of UFC ALT ALERT button will exit altitude alert edit mode.
- Most of the UFC SEL rocker functions were made UFC mode independent.
- DTSAS PGCAS function was implemented – now GCAS will better predict collision in mountainous area with DTSAS turned ON and operating.
- GCAS and weapon events counters were implemented on CDU LASTE page.
- Fixed missing audio during RWR test.
- CDU DIVERT page was fixed – some airfields were missing.
- “Slave all to SPI” function for Maverick now works only if missile is RDY on DSMS page, and Maverick video is up on any of MFCDs.
- Airfield name on CDU FLDINFO page has correct maximum length now.
- TAD hook is cleared now if it was a SADL symbol and SADL was switched off.
- AI radar detection range by RWR was adjusted.
- Maverick stations selection logic in DSMS was fixed.
- TAD symbols hooking and display priorities were updated.
- HUD SPI symbology display conditions adjusted.
- Maverick impact point accuracy in Forced Correlate mode was improved.
- An option to turn on/off closest friendlies symbols was added on TGP CTRL page.
- T-handle lights now working correctly.
- Corrected cockpit tool tips.
- Reduced probabilities for cockpit random failures. Random failure for gun and CICU was added.
- Jerky Flight Path Angle indication on HUD during taxi was fixed. Minor logic adjustments were made to TVV symbol.
- JTAC SADL NetID now working correctly.
- HARS navigation is defaulting to active at ramp start. With the HARS mode active, you will not get any FPM/VVI in the HUD, and you will not be able to arm the EAC. If you switch from HARS mode to EGI mode after complete INS Alignment, then the FPM/VVI returns, and you can arm the EAC.
- SAI excessive precession was fixed.
- SAI cage function was fixed - it should cage much faster now.
- ILS frequency selector function was completely reworked according to video recorded in the real cockpit.
- Inverter OFF/TEST logic was reimplemented. In TEST it will revert Essential AC bus power to inverter. In OFF Essential AC bus will be not powered by any source (even if AC power from generators is available).
- INST INV caution lamp logic was implemented.
- APU GEN caution lamp logic was implemented.
- LEFT/RIGHT GEN caution lights logic was fixed.
- Inverter noise was added. It will be heard when inverter goes online.
- With ITT gauges inop, L/R ENG NOT caution lights will be always on.
- L/R MAIN PUMP, and L/R WING PUMP caution lights are connected to Essential DC Bus now (and thus will be lit in cold cockpit once DC power is provided by any source).

Campaigns
- Reported errors in campaigns have been fixed.

Documents
- Flight manual updated
- GUI manual updated

Nate
 
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TRON portal ?

dcs-p1.jpg
 
I'm hoping it doesn't balls up in stereo3d mode :) That reminds me though, I need to get this patch downloaded.

Edit: btw Nate, your link's a dead-un. No probs for me, I know where to get it - just thought I'd mention.
 
any place selling this under £30? i always thought it was a fsx addon lol, then checked this thread last night and realised it was an actual game!! doh!

I want this now, but not at £30.

In fairness it's worth it. CoD games are a 6 hour affair. After 6 hours at Warthog you MIGHT just be able to do the basic engine startup :P
 
At 30 quid its a steal,but only bother if you have time and patience to learn.
Also the new warthog stick makes the game much easyier to work out as it works straight from the box.If im honest it was a lot harder work without it.
The 30 quid for the game is a drop in the ocean when youve got the bug and invested in the stick and a decent set of pedals.


http://www.overclockers.co.uk/showproduct.php?prodid=GC-032-TH
 
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